/* -- PRIVATE FUNCTIONS ---------------------------------------------------- */
-void fgClearCallBacks( SFG_Window *window )
+static void fghClearCallBacks( SFG_Window *window )
{
if( window )
{
SFG_Window *window = (SFG_Window *)calloc( sizeof(SFG_Window), 1 );
int fakeArgc = 0;
- fgClearCallBacks( window );
+ fghClearCallBacks( window );
/*
* If the freeglut internals haven't been initialized yet,
*/
{
FGCBDestroy destroy = FETCH_WCB( *window, Destroy );
- fgClearCallBacks( window );
+ fghClearCallBacks( window );
SET_WCB( *window, Destroy, destroy );
}
}
if( window->Menu[ menu_index ] )
window->Menu[ menu_index ]->ParentWindow = NULL;
- fgClearCallBacks( window );
+ fghClearCallBacks( window );
fgCloseWindow( window );
free( window );
if( fgStructure.Window == window )