fixed mouse position and keyboard mapping.
[freeglut] / src / freeglut_structure.c
index 3a9c863..498dad3 100644 (file)
@@ -110,6 +110,9 @@ SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
 
     window->IsMenu = isMenu;
 
+    window->State.IgnoreKeyRepeat = GL_FALSE;
+    window->State.KeyRepeating    = GL_FALSE;
+
     /*
      * Open the window now. The fgOpenWindow() function is system
      * dependant, and resides in freeglut_window.c. Uses fgState.
@@ -405,7 +408,7 @@ void fgDestroyStructure( void )
      */
     while( fgStructure.Menus.First )
         fgDestroyMenu( ( SFG_Menu * )fgStructure.Menus.First );
-    
+
     while( fgStructure.Windows.First )
         fgDestroyWindow( ( SFG_Window * )fgStructure.Windows.First );
 }