/*
* Make sure all windows and menus have been deallocated
*/
- while( (window = (SFG_Window *)fgStructure.Windows.First) != NULL )
- fgDestroyWindow( window, TRUE );
-
while( (menu = (SFG_Menu *)fgStructure.Menus.First) != NULL )
fgDestroyMenu( menu );
+
+ while( (window = (SFG_Window *)fgStructure.Windows.First) != NULL )
+ fgDestroyWindow( window, TRUE );
}
/*