* If the freeglut internals haven't been initialized yet,
* do it now. Hack's idea courtesy of Chris Purnell...
*/
- if( !fgState.Initalized )
+ if( !fgState.Initialised )
glutInit( &fakeArgc, NULL );
/*
* Set the default mouse cursor and reset the modifiers value
*/
window->State.Cursor = GLUT_CURSOR_INHERIT;
- window->State.Modifiers = 0xffffffff;
window->IsMenu = isMenu;
* If the freeglut internals haven't been initialized yet,
* do it now. Hack's idea courtesy of Chris Purnell...
*/
- if( !fgState.Initalized )
+ if( !fgState.Initialised )
glutInit( &fakeArgc, NULL );
menu->ParentWindow = fgStructure.Window;