static void fghTeapot( GLint grid, GLdouble scale, GLenum type )
{
-#if TARGET_HOST_WINCE
+#if defined(_WIN32_WCE)
int i, numV=sizeof(strip_vertices)/4, numI=sizeof(strip_normals)/4;
#else
double p[4][4][3], q[4][4][3], r[4][4][3], s[4][4][3];
glScaled( 0.5 * scale, 0.5 * scale, 0.5 * scale );
glTranslated( 0.0, 0.0, -1.5 );
-#if TARGET_HOST_WINCE
+#if defined(_WIN32_WCE)
glRotated( 90.0, 1.0, 0.0, 0.0 );
glBegin( GL_TRIANGLE_STRIP );
glEvalMesh2(type, 0, grid, 0, grid);
}
}
-#endif /* TARGET_HOST_WINCE */
+#endif /* defined(_WIN32_WCE) */
glPopMatrix();
glPopAttrib();