Added the ugly ATEXIT_HACK from GLUT 3.7, making freeglut binary compatible with...
[freeglut] / src / freeglut_window.c
index bce206e..03a3b25 100644 (file)
@@ -25,6 +25,7 @@
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+#define FREEGLUT_BUILDING_LIB
 #include <GL/freeglut.h>
 #include "freeglut_internal.h"
 
@@ -132,14 +133,22 @@ GLXFBConfig* fgChooseFBConfig( void )
             ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 );
     }
 
-    if ((fgState.DisplayMode & GLUT_AUX)
-     || (fgState.DisplayMode & GLUT_AUX1)
-     || (fgState.DisplayMode & GLUT_AUX2)
-     || (fgState.DisplayMode & GLUT_AUX3)
-     || (fgState.DisplayMode & GLUT_AUX4))
-      {
-        ATTRIB_VAL(GLX_AUX_BUFFERS, fgState.AuxiliaryBufferNumber)
-      }
+    if( fgState.DisplayMode & GLUT_AUX4 )
+    {
+        ATTRIB_VAL(GLX_AUX_BUFFERS, 4);
+    }
+    else if( fgState.DisplayMode & GLUT_AUX3 )
+    {
+        ATTRIB_VAL(GLX_AUX_BUFFERS, 3);
+    }
+    else if( fgState.DisplayMode & GLUT_AUX2 )
+    {
+        ATTRIB_VAL(GLX_AUX_BUFFERS, 2);
+    }
+    else if( fgState.DisplayMode & GLUT_AUX1 ) /* NOTE: Same as GLUT_AUX! */
+    {
+        ATTRIB_VAL(GLX_AUX_BUFFERS, fgState.AuxiliaryBufferNumber);
+    }
 
     if (fgState.DisplayMode & GLUT_MULTISAMPLE)
       {
@@ -306,9 +315,10 @@ void fgNewWGLCreateContext( SFG_Window* window )
     HGLRC context;
     int attribs[7];
     PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+    const char * pWglExtString;
 
-    if( (fgState.ContextFlags & GLUT_FORWARD_COMPATIBLE) &&
-        (fgState.MajorVersion > 2) )
+    /* If nothing fancy has been required, leave the context as it is */
+    if ( fgState.MajorVersion == 1 && fgState.MinorVersion == 0 && fgState.ContextFlags == 0 )
     {
         return;
     }
@@ -322,7 +332,7 @@ void fgNewWGLCreateContext( SFG_Window* window )
         return;
     }
 
-    const char * pWglExtString=wglGetEntensionsStringARB(window->Window.Device);
+    pWglExtString=wglGetEntensionsStringARB(window->Window.Device);
     if (( pWglExtString == NULL ) || ( strstr(pWglExtString, "WGL_ARB_create_context") == NULL ))
     {
         return;
@@ -426,8 +436,8 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
         pfd.cAuxBuffers = 3;
     else if( fgState.DisplayMode & GLUT_AUX2 )
         pfd.cAuxBuffers = 2;
-    else if( fgState.DisplayMode & GLUT_AUX1 )
-        pfd.cAuxBuffers = 1;
+    else if( fgState.DisplayMode & GLUT_AUX1 ) /* NOTE: Same as GLUT_AUX! */
+        pfd.cAuxBuffers = fgState.AuxiliaryBufferNumber;
     else
         pfd.cAuxBuffers = 0;
 
@@ -496,7 +506,7 @@ GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
 
                         pAttributes[iCounter++]=WGL_DOUBLE_BUFFER_ARB;        pAttributes[iCounter++]=(fgState.DisplayMode & GLUT_DOUBLE)!=0;
                         pAttributes[iCounter++]=WGL_SAMPLE_BUFFERS_ARB;        pAttributes[iCounter++]=GL_TRUE;
-                        pAttributes[iCounter++]=WGL_SAMPLES_ARB;            pAttributes[iCounter++]=4;
+                        pAttributes[iCounter++]=WGL_SAMPLES_ARB;            pAttributes[iCounter++]=fgState.SampleNumber;
                         pAttributes[iCounter++]=0;                            pAttributes[iCounter++]=0;    /* terminator */
 
                         bValid = wglChoosePixelFormatARBProc(window->Window.Device,pAttributes,fAttributes,1,&iPixelFormat,&numFormats);
@@ -1024,7 +1034,8 @@ void fgCloseWindow( SFG_Window* window )
 {
 #if TARGET_HOST_POSIX_X11
 
-    glXDestroyContext( fgDisplay.Display, window->Window.Context );
+    if( window->Window.Context )
+        glXDestroyContext( fgDisplay.Display, window->Window.Context );
     XFree( window->Window.FBConfig );
     XDestroyWindow( fgDisplay.Display, window->Window.Handle );
     /* XFlush( fgDisplay.Display ); */ /* XXX Shouldn't need this */
@@ -1082,6 +1093,14 @@ int FGAPIENTRY glutCreateWindow( const char* title )
                            GL_FALSE, GL_FALSE )->ID;
 }
 
+#ifdef _WIN32
+int FGAPIENTRY __glutCreateWindowWithExit( const char *title, void (__cdecl *exitfunc)(int) )
+{
+  __glutExitFunc = exitfunc;
+  return glutCreateWindow( title );
+}
+#endif
+
 /*
  * This function creates a sub window.
  */