Added Nigel's suggested code to clear all but the destroy callback early
[freeglut] / src / freeglut_window.c
index e83dd75..34d3b90 100644 (file)
@@ -29,8 +29,6 @@
 #include "config.h"
 #endif
 
-#define  G_LOG_DOMAIN  "freeglut-window"
-
 #include "../include/GL/freeglut.h"
 #include "freeglut_internal.h"
 
@@ -237,8 +235,8 @@ void fgSetWindow ( SFG_Window *window )
         window->Window.Device = GetDC( window->Window.Handle );
         wglMakeCurrent( 
             window->Window.Device, 
-            window->Window.Context 
-       );
+            window->Window.Context
+        );
     }
 #endif
     fgStructure.Window = window;
@@ -781,7 +779,7 @@ void FGAPIENTRY glutSetIconTitle( const char* title )
 
 #elif TARGET_HOST_WIN32
 
-       SetWindowText( fgStructure.Window->Window.Handle, title );
+    SetWindowText( fgStructure.Window->Window.Handle, title );
 
 #endif
 
@@ -819,8 +817,8 @@ void FGAPIENTRY glutReshapeWindow( int width, int height )
              */
             if ( ! fgStructure.Window->IsMenu )
             {
-               width += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
-               height += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
+                width += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
+                height += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
                     GetSystemMetrics( SM_CYCAPTION );
             }
         }