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Fixing bug [ 1111218 ] fullscreen not working
[freeglut]
/
src
/
freeglut_window.c
diff --git
a/src/freeglut_window.c
b/src/freeglut_window.c
index
cd9b029
..
5e9d791
100644
(file)
--- a/
src/freeglut_window.c
+++ b/
src/freeglut_window.c
@@
-350,7
+350,7
@@
void fgOpenWindow( SFG_Window* window, const char* title,
mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask;
- if( window->IsMenu )
+ if( window->IsMenu || ( gameMode == GL_TRUE ) )
{
winAttr.override_redirect = True;
mask |= CWOverrideRedirect;