* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+#define FREEGLUT_BUILDING_LIB
#include <GL/freeglut.h>
#include "freeglut_internal.h"
ATTRIB_VAL( GLX_ACCUM_ALPHA_SIZE, 1 );
}
- if ((fgState.DisplayMode & GLUT_AUX)
- || (fgState.DisplayMode & GLUT_AUX1)
- || (fgState.DisplayMode & GLUT_AUX2)
- || (fgState.DisplayMode & GLUT_AUX3)
- || (fgState.DisplayMode & GLUT_AUX4))
- {
- ATTRIB_VAL(GLX_AUX_BUFFERS, fgState.AuxiliaryBufferNumber)
- }
+ if( fgState.DisplayMode & GLUT_AUX4 )
+ {
+ ATTRIB_VAL(GLX_AUX_BUFFERS, 4);
+ }
+ else if( fgState.DisplayMode & GLUT_AUX3 )
+ {
+ ATTRIB_VAL(GLX_AUX_BUFFERS, 3);
+ }
+ else if( fgState.DisplayMode & GLUT_AUX2 )
+ {
+ ATTRIB_VAL(GLX_AUX_BUFFERS, 2);
+ }
+ else if( fgState.DisplayMode & GLUT_AUX1 ) /* NOTE: Same as GLUT_AUX! */
+ {
+ ATTRIB_VAL(GLX_AUX_BUFFERS, fgState.AuxiliaryBufferNumber);
+ }
if (fgState.DisplayMode & GLUT_MULTISAMPLE)
{
#define WGL_SAMPLES_ARB 0x2042
+#ifndef WGL_ARB_create_context
+#define WGL_ARB_create_context 1
+#ifdef WGL_WGLEXT_PROTOTYPES
+extern HGLRC WINAPI wglCreateContextAttribsARB (HDC, HGLRC, const int *);
+#endif /* WGL_WGLEXT_PROTOTYPES */
+typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList);
+
+#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define ERROR_INVALID_VERSION_ARB 0x2095
+#endif
+
+
+void fgNewWGLCreateContext( SFG_Window* window )
+{
+ PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetEntensionsStringARB;
+ HGLRC context;
+ int attribs[7];
+ PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
+ const char * pWglExtString;
+
+ /* If nothing fancy has been required, leave the context as it is */
+ if ( fgState.MajorVersion == 1 && fgState.MinorVersion == 0 && fgState.ContextFlags == 0 )
+ {
+ return;
+ }
+
+ wglMakeCurrent( window->Window.Device,
+ window->Window.Context );
+
+ wglGetEntensionsStringARB=(PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
+ if ( wglGetEntensionsStringARB == NULL )
+ {
+ return;
+ }
+
+ pWglExtString=wglGetEntensionsStringARB(window->Window.Device);
+ if (( pWglExtString == NULL ) || ( strstr(pWglExtString, "WGL_ARB_create_context") == NULL ))
+ {
+ return;
+ }
+
+ /* new context creation */
+ attribs[0] = WGL_CONTEXT_MAJOR_VERSION_ARB;
+ attribs[1] = fgState.MajorVersion;
+ attribs[2] = WGL_CONTEXT_MINOR_VERSION_ARB;
+ attribs[3] = fgState.MinorVersion;
+ attribs[4] = WGL_CONTEXT_FLAGS_ARB;
+ attribs[5] = ((fgState.ContextFlags & GLUT_DEBUG) ? WGL_CONTEXT_DEBUG_BIT_ARB : 0) |
+ ((fgState.ContextFlags & GLUT_FORWARD_COMPATIBLE) ? WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB : 0);
+ attribs[6] = 0;
+
+ wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC) wglGetProcAddress( "wglCreateContextAttribsARB" );
+ if ( wglCreateContextAttribsARB == NULL )
+ {
+ fgError( "wglCreateContextAttribsARB not found" );
+ }
+
+ context = wglCreateContextAttribsARB( window->Window.Device, 0, attribs );
+ if ( context == NULL )
+ {
+ fgError( "Unable to create OpenGL %d.%d context (flags %x)",
+ fgState.MajorVersion, fgState.MinorVersion, fgState.ContextFlags );
+ }
+
+ wglMakeCurrent( NULL, NULL );
+ wglDeleteContext( window->Window.Context );
+ window->Window.Context = context;
+}
+
+
GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
unsigned char layer_type )
{
pfd.cAuxBuffers = 3;
else if( fgState.DisplayMode & GLUT_AUX2 )
pfd.cAuxBuffers = 2;
- else if( fgState.DisplayMode & GLUT_AUX1 )
- pfd.cAuxBuffers = 1;
+ else if( fgState.DisplayMode & GLUT_AUX1 ) /* NOTE: Same as GLUT_AUX! */
+ pfd.cAuxBuffers = fgState.AuxiliaryBufferNumber;
else
pfd.cAuxBuffers = 0;
HWND hWnd;
HDC hDC, hDC_before=wglGetCurrentDC();
WNDCLASS wndCls;
- ATOM atom;
/* create a dummy window */
ZeroMemory(&wndCls, sizeof(wndCls));
- wndCls.lpfnWndProc = DefWindowProc;
- wndCls.hInstance = fgDisplay.Instance;
- wndCls.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
- wndCls.lpszClassName = _T("FREEGLUT_dummy");
- atom = RegisterClass( &wndCls );
+ wndCls.lpfnWndProc = DefWindowProc;
+ wndCls.hInstance = fgDisplay.Instance;
+ wndCls.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ wndCls.lpszClassName = _T("FREEGLUT_dummy");
+ RegisterClass( &wndCls );
- hWnd=CreateWindow((LPCSTR)atom, _T(""), WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW , 0,0,0,0, 0, 0, fgDisplay.Instance, 0 );
+ hWnd=CreateWindow(_T("FREEGLUT_dummy"), _T(""), WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW , 0,0,0,0, 0, 0, fgDisplay.Instance, 0 );
hDC=GetDC(hWnd);
SetPixelFormat( hDC, pixelformat, ppfd );
pAttributes[iCounter++]=WGL_DOUBLE_BUFFER_ARB; pAttributes[iCounter++]=(fgState.DisplayMode & GLUT_DOUBLE)!=0;
pAttributes[iCounter++]=WGL_SAMPLE_BUFFERS_ARB; pAttributes[iCounter++]=GL_TRUE;
- pAttributes[iCounter++]=WGL_SAMPLES_ARB; pAttributes[iCounter++]=4;
+ pAttributes[iCounter++]=WGL_SAMPLES_ARB; pAttributes[iCounter++]=fgState.SampleNumber;
pAttributes[iCounter++]=0; pAttributes[iCounter++]=0; /* terminator */
bValid = wglChoosePixelFormatARBProc(window->Window.Device,pAttributes,fAttributes,1,&iPixelFormat,&numFormats);
#if TARGET_HOST_POSIX_X11
+
+#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#endif
+
+#ifndef GLX_CONTEXT_MINOR_VERSION_ARB
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#endif
+
+#ifndef GLX_CONTEXT_FLAGS_ARB
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#endif
+
+#ifndef GLX_CONTEXT_DEBUG_BIT_ARB
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
+#endif
+
+#ifndef GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#endif
+
+typedef GLXContext (*CreateContextAttribsProc)(Display *dpy, GLXFBConfig config,
+ GLXContext share_list, Bool direct,
+ const int *attrib_list);
+
static GLXContext fghCreateNewContext( SFG_Window* window )
{
+ /* for color model calculation */
int menu = ( window->IsMenu && !fgStructure.MenuContext );
int index_mode = ( fgState.DisplayMode & GLUT_INDEX );
+
+ /* "classic" context creation */
Display *dpy = fgDisplay.Display;
GLXFBConfig config = *(window->Window.FBConfig);
int render_type = ( !menu && index_mode ) ? GLX_COLOR_INDEX_TYPE : GLX_RGBA_TYPE;
GLXContext share_list = NULL;
Bool direct = ( fgState.DirectContext != GLUT_FORCE_INDIRECT_CONTEXT );
-
- return glXCreateNewContext( dpy, config, render_type, share_list, direct );
+ GLXContext context;
+
+ /* new context creation */
+ int attribs[7];
+ CreateContextAttribsProc createContextAttribs;
+
+ /* If nothing fancy has been required, simply use the old context creation GLX API entry */
+ if ( fgState.MajorVersion == 1 && fgState.MinorVersion == 0 && fgState.ContextFlags == 0)
+ {
+ context = glXCreateNewContext( dpy, config, render_type, share_list, direct );
+ if ( context == NULL ) {
+ fgError( "could not create new OpenGL context" );
+ }
+ return context;
+ }
+
+ /* color index mode is not available anymore with OpenGL 3.0 */
+ if ( render_type == GLX_COLOR_INDEX_TYPE ) {
+ fgWarning( "color index mode is deprecated, using RGBA mode" );
+ }
+
+ attribs[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
+ attribs[1] = fgState.MajorVersion;
+ attribs[2] = GLX_CONTEXT_MINOR_VERSION_ARB;
+ attribs[3] = fgState.MinorVersion;
+ attribs[4] = GLX_CONTEXT_FLAGS_ARB;
+ attribs[5] = ((fgState.ContextFlags & GLUT_DEBUG) ? GLX_CONTEXT_DEBUG_BIT_ARB : 0) |
+ ((fgState.ContextFlags & GLUT_FORWARD_COMPATIBLE) ? GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB : 0);
+ attribs[6] = 0;
+
+ createContextAttribs = (CreateContextAttribsProc) fghGetProcAddress( "glXCreateContextAttribsARB" );
+ if ( createContextAttribs == NULL ) {
+ fgError( "glXCreateContextAttribsARB not found" );
+ }
+
+ context = createContextAttribs( dpy, config, share_list, direct, attribs );
+ if ( context == NULL ) {
+ fgError( "could not create new OpenGL %d.%d context (flags %x)",
+ fgState.MajorVersion, fgState.MinorVersion, fgState.ContextFlags );
+ }
+ return context;
}
#endif
if( fgState.DirectContext == GLUT_FORCE_DIRECT_CONTEXT )
fgError( "Unable to force direct context rendering for window '%s'",
title );
- else if( fgState.DirectContext == GLUT_TRY_DIRECT_CONTEXT )
- fgWarning( "Unable to create direct context rendering for window '%s'\nThis may hurt performance.",
- title );
}
#endif
{
#if TARGET_HOST_POSIX_X11
- glXDestroyContext( fgDisplay.Display, window->Window.Context );
+ if( window->Window.Context )
+ glXDestroyContext( fgDisplay.Display, window->Window.Context );
XFree( window->Window.FBConfig );
XDestroyWindow( fgDisplay.Display, window->Window.Handle );
/* XFlush( fgDisplay.Display ); */ /* XXX Shouldn't need this */
GL_FALSE, GL_FALSE )->ID;
}
+#ifdef _WIN32
+int FGAPIENTRY __glutCreateWindowWithExit( const char *title, void (__cdecl *exit_function)(int) )
+{
+ __glutExitFunc = exit_function;
+ return glutCreateWindow( title );
+}
+#endif
+
/*
* This function creates a sub window.
*/