implement setter for texture coord 2 (u,v) vertex attribute so it can be used by...
[freeglut] / src / freeglutdll.def.in
index 4804ec7..d0c50c3 100644 (file)
@@ -1,4 +1,3 @@
-LIBRARY freeglut
 VERSION @VERSION_MAJOR@.@VERSION_MINOR@
 EXPORTS
        glutInit
@@ -56,6 +55,7 @@ EXPORTS
        glutKeyboardFunc
        glutSpecialFunc
        glutReshapeFunc
+    glutPositionFunc
        glutVisibilityFunc
        glutDisplayFunc
        glutMouseFunc
@@ -117,6 +117,10 @@ EXPORTS
        glutSolidSierpinskiSponge
        glutWireTeapot
        glutSolidTeapot
+       glutWireTeacup
+       glutSolidTeacup
+       glutWireTeaspoon
+       glutSolidTeaspoon
        glutWireCylinder
        glutSolidCylinder
        glutGameModeString
@@ -153,3 +157,9 @@ EXPORTS
        glutMultiEntryFunc
        glutMultiMotionFunc
        glutMultiPassiveFunc
+    glutInitContextFunc
+    glutPauseFunc
+    glutResumeFunc
+    glutSetVertexAttribCoord3
+    glutSetVertexAttribNormal
+    glutSetVertexAttribTexCoord2