grab and drop, also refactor of metaobject callbacks
[metatoy] / src / game.h
index c416037..037ff32 100644 (file)
@@ -4,7 +4,15 @@
 #define FB_WIDTH       320
 #define FB_HEIGHT      200
 
+#define BBOX_XSZ               16
+#define BBOX_YSZ               15
+#define BBOX_ZSZ               10
+#define VOX_RES                        24
+
+#define TRANSDUR               1.0f
+
 extern unsigned char *framebuf, *vmem;
+extern unsigned long time_msec;
 
 int game_init(void);
 void game_shutdown(void);