picking and brute force ray intersections
[retroray] / src / gaw / gaw.h
index fcb19e9..e80c623 100644 (file)
@@ -58,7 +58,8 @@ enum {
        GAW_LIGHT2,
        GAW_LIGHT3,
        GAW_TEXTURE_1D,
-       GAW_TEXTURE_2D
+       GAW_TEXTURE_2D,
+       GAW_POLYGON_OFFSET
 };
 
 enum {
@@ -97,6 +98,7 @@ enum {
 };
 
 void gaw_viewport(int x, int y, int w, int h);
+void gaw_get_viewport(int *vp);
 
 void gaw_matrix_mode(int mode);
 void gaw_load_identity(void);