{
static float m[16];
- float angle = M_PI * deg / 180.0f;
+ float angle = CGM_PI * deg / 180.0f;
float sina = sin(angle);
float cosa = cos(angle);
float one_minus_cosa = 1.0f - cosa;
{
static float m[16];
- float vfov = M_PI * vfov_deg / 180.0f;
+ float vfov = CGM_PI * vfov_deg / 180.0f;
float s = 1.0f / tan(vfov * 0.5f);
float range = znear - zfar;