#include "debug.h"
#include "game.h"
#include "maxmod.h"
+#include "input.h"
+#include "timer.h"
+#include "xgl.h"
+#include "scoredb.h"
static void vblank(void);
-static void nopfunc(void);
int main(void)
{
mmStart(MOD_POPCORN, MM_PLAY_LOOP);
#endif
- screen_vblank = nopfunc;
-
intr_disable();
interrupt(INTR_VBLANK, vblank);
REG_DISPSTAT |= DISPSTAT_IEN_VBLANK;
unmask(INTR_VBLANK);
+ load_scores();
+ gba_colors = scores[10].score & 1;
+
+ xgl_init();
+
+ if(init_screens() == -1) {
+ panic(get_pc(), "failed to initialize screens");
+ }
+
+ if(change_screen(find_screen("game")) == -1) {
+ panic(get_pc(), "failed to find starting screen");
+ }
+
+ reset_msec_timer();
intr_enable();
- gamescr();
- for(;;);
+ for(;;) {
+ curscr->frame();
+ }
return 0;
}
+ARM_IWRAM
static void vblank(void)
{
vblperf_count++;
- screen_vblank();
+ keyb_vblank();
+ curscr->vblank();
#ifndef NOSOUND
mmVBlank();
mmFrame();
#endif
}
-
-static void nopfunc(void)
-{
-}