#include "input.h"
#include "timer.h"
#include "xgl.h"
+#include "scoredb.h"
static void vblank(void);
REG_DISPSTAT |= DISPSTAT_IEN_VBLANK;
unmask(INTR_VBLANK);
+ load_scores();
+ gba_colors = scores[10].score & 1;
+
xgl_init();
if(init_screens() == -1) {