#include <stdio.h>
+#include <assert.h>
#include "geom.h"
#include "dynarr.h"
va = poly->verts[1].pos;
cgm_vsub(&va, &poly->verts[0].pos);
vb = poly->verts[2].pos;
- cgm_vsub(&vb, &poly->verts[2].pos);
+ cgm_vsub(&vb, &poly->verts[0].pos);
cgm_vcross(n, &va, &vb);
cgm_vnormalize(n);
return t;
}
+int init_poly(struct poly *p)
+{
+ p->verts = dynarr_alloc(0, sizeof *p->verts);
+ assert(p->verts);
+ return p->verts ? 0 : -1;
+}
+
+void destroy_poly(struct poly *p)
+{
+ dynarr_free(p->verts);
+}
/* returns:
* 1 -> both inside
int i, nextidx, res = 0, vnum;
int edges_clipped = 0;
- dynarr_clear(pout->verts);
+ DYNARR_CLEAR(pout->verts);
vnum = dynarr_size(pin->verts);
for(i=0; i<vnum; i++) {
return edges_clipped > 0 ? 0 : 1;
}
+
+int poly_poly(const struct poly *p1, const struct poly *p2)
+{
+ int i, vnum1, vnum2;
+ float t;
+ cgm_ray ray;
+
+ vnum1 = dynarr_size(p1->verts);
+ vnum2 = dynarr_size(p2->verts);
+
+ for(i=0; i<vnum1; i++) {
+ ray.origin = p1->verts[i].pos;
+ ray.dir = p1->verts[(i + 1) & vnum1].pos;
+ cgm_vsub(&ray.dir, &ray.origin);
+
+ if((t = ray_poly(&ray, p2)) >= 0.0f && t <= 1.0f) {
+ return 1;
+ }
+ }
+
+ for(i=0; i<vnum2; i++) {
+ ray.origin = p2->verts[i].pos;
+ ray.dir = p2->verts[(i + 1) & vnum2].pos;
+ cgm_vsub(&ray.dir, &ray.origin);
+
+ if((t = ray_poly(&ray, p1)) >= 0.0f && t <= 1.0f) {
+ return 1;
+ }
+ }
+
+ return 0;
+}