+#include <stdio.h>
#include "z80.h"
#include "vdp.h"
+#include "sprite.h"
+#include "parts.h"
#include "debug.h"
+uint32_t frameno;
+uint32_t dbgval[4];
+
int main(void)
{
+ int i;
+
z80_init();
vdp_init();
dbg_init();
- vdp_setcolor(0, 0, 2, 2, 2);
- vdp_setcolor(0, 15, 15, 15, 15);
+ dna_init();
+
+ dbg_setcursor(0, 0);
+ printf("xyzzy");
+
+ for(;;) {
+ dbg_setcursor(32, 0);
+ for(i=0; i<4; i++) {
+ printf("%08x\n", (unsigned int)dbgval[i]);
+ }
+ spr_begin();
+
+ dna_update();
+
+ vdp_wait_vblank();
+ spr_submit();
- dbg_printstr(0, 0, "Mindlapse");
+ frameno++;
+ }
return 0;
}