finished the tile deduplication and tilemap generation in pngdump
[mdlife] / src / main.c
index c404fd1..425319d 100644 (file)
@@ -24,7 +24,7 @@ int main(void)
        for(;;) {
                dbg_setcursor(32, 0);
                for(i=0; i<4; i++) {
-                       printf("%x\n", (unsigned int)dbgval[i]);
+                       printf("%04x\n", (unsigned int)dbgval[i]);
                }
                spr_begin();