#include "app.h"
#include "logger.h"
+static void display(void);
static void reshape(int x, int y);
static void keydown(unsigned char key, int x, int y);
static void keyup(unsigned char key, int x, int y);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutCreateWindow("RetroRay");
- glutDisplayFunc(app_display);
+ glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutKeyboardFunc(keydown);
glutKeyboardUpFunc(keyup);
#endif
+static void display(void)
+{
+ app_display();
+ app_swap_buffers();
+}
static void reshape(int x, int y)
{