typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
struct tagSFG_PlatformWindowState
{
- RECT OldRect; /* window rect - stored before the window is made fullscreen */
- DWORD OldStyle; /* window style - stored before the window is made fullscreen */
+ RECT OldRect; /* window rect - stored before the window is made fullscreen */
+ DWORD OldStyle; /* window style - stored before the window is made fullscreen */
+ DWORD OldStyleEx; /* window Ex style - stored before the window is made fullscreen */
+ BOOL OldMaximized; /* window maximized state - stored before the window is made fullscreen */
+
+ GLboolean MouseTracking; /* Needed for generating GLUT_ENTERED and GLUT_LEFT entry func callbacks on windows */
+ GLboolean WindowFuncCalled; /* Indicate whether windowStatus/visibility func was notified that this window was created */
};