/*
* XXX Should use WHEEL_DELTA instead of 120
*/
- if ( abs ( fgState.MouseWheelTicks ) > 120 )
+ if ( abs ( fgState.MouseWheelTicks ) >= 120 )
{
int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
/*
* XXX Should use WHEEL_DELTA instead of 120
*/
- while( abs ( fgState.MouseWheelTicks ) > 120 )
+ while( abs ( fgState.MouseWheelTicks ) >= 120 )
{
if( FETCH_WCB( *window, MouseWheel ) )
INVOKE_WCB( *window, MouseWheel,