{
SFG_Window *window;
LRESULT lRet = 1;
+ static int setCaptureActive = 0;
FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
SetActiveWindow( window->Window.Handle );
- INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
UpdateWindow ( hWnd );
break;
case WM_KILLFOCUS:
{
- SFG_Window* saved_window = fgStructure.CurrentWindow;
/* printf("WM_KILLFOCUS: %p\n", window ); */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
- INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
- fgSetWindow(saved_window);
/* Check if there are any open menus that need to be closed */
fgPlatformCheckMenuDeactivate();
case WM_SETCURSOR:
/* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
if( LOWORD( lParam ) == HTCLIENT )
- fgSetCursor ( window, window->State.Cursor ) ;
+ {
+ if (!window->State.pWState.MouseTracking)
+ {
+ TRACKMOUSEEVENT tme;
+
+ /* Cursor just entered window, set cursor look */
+ fgSetCursor ( window, window->State.Cursor ) ;
+
+ /* If an EntryFunc callback is specified by the user, also
+ * invoke that callback and start mouse tracking so that
+ * we get a WM_MOUSELEAVE message
+ */
+ if (FETCH_WCB( *window, Entry ))
+ {
+ INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
+
+ tme.cbSize = sizeof(TRACKMOUSEEVENT);
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = window->Window.Handle;
+ TrackMouseEvent(&tme);
+
+ window->State.pWState.MouseTracking = GL_TRUE;
+ }
+ }
+ }
else
+ /* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
break;
+ case WM_MOUSELEAVE:
+ {
+ /* NB: This message is only received when a EntryFunc callback
+ * is specified by the user, as that is the only condition under
+ * which mouse tracking is setup in WM_SETCURSOR handler above
+ */
+ SFG_Window* saved_window = fgStructure.CurrentWindow;
+ INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
+ fgSetWindow(saved_window);
+
+ window->State.pWState.MouseTracking = GL_FALSE;
+ lRet = 0; /* As per docs, must return zero */
+ }
+ break;
+
case WM_SHOWWINDOW:
window->State.Visible = GL_TRUE;
window->State.Redisplay = GL_TRUE;
window->State.MouseX, window->State.MouseY ) )
break;
- /* Set capture so that the window captures all the mouse messages */
- /*
- * XXX - Multiple button support: Under X11, the mouse is not released
- * XXX - from the window until all buttons have been released, even if the
- * XXX - user presses a button in another window. This will take more
- * XXX - code changes than I am up to at the moment (10/5/04). The present
- * XXX - is a 90 percent solution.
+ /* Set capture so that the window captures all the mouse messages
+ *
+ * The mouse is not released from the window until all buttons have
+ * been released, even if the user presses a button in another window.
+ * This is consistent with the behavior on X11.
*/
if ( pressed == GL_TRUE )
- SetCapture ( window->Window.Handle ) ;
- else
+ {
+ if (!setCaptureActive)
+ SetCapture ( window->Window.Handle ) ;
+ setCaptureActive = 1; /* Set to false in WM_CAPTURECHANGED handler */
+ }
+ else if (!GetAsyncKeyState(VK_LBUTTON) && !GetAsyncKeyState(VK_MBUTTON) && !GetAsyncKeyState(VK_RBUTTON))
+ /* Make sure all mouse buttons are released before releasing capture */
ReleaseCapture () ;
if( ! FETCH_WCB( *window, Mouse ) )
);
fgState.Modifiers = INVALID_MODIFIERS;
+
+ /* As per docs, should return zero */
+ lRet = 0;
}
break;
break;
case WM_CAPTURECHANGED:
+ if (!lParam || !fgWindowByHandle((HWND)lParam))
+ /* Capture released or capture taken by non-FreeGLUT window */
+ setCaptureActive = 0;
/* User has finished resizing the window, force a redraw */
INVOKE_WCB( *window, Display, ( ) );
-
- /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
+ lRet = 0; /* Per docs, should return zero */
break;
/* Other messages that I have seen and which are not handled already */