return 1;
}
-void fghWindowUnderCursor(SFG_Window *window, SFG_Window **child_window)
+static SFG_Window* fghWindowUnderCursor(SFG_Window *window)
{
/* Check if the current window that the mouse is over is a child window
* of the window the message was sent to. Some events only sent to main window,
* and when handling some messages, we need to make sure that we process
* callbacks on the child window instead. This mirrors how GLUT does things.
+ * returns either the original window or the found child.
*/
- if (window && window->Children.First)
+ if (window && window->Children.First) /* This window has childs */
{
- POINT mouse_pos;
SFG_WindowHandleType hwnd;
- SFG_Window* temp_window;
+ SFG_Window* child_window;
/* Get mouse position at time of message */
- DWORD mouse_pos_Dword = GetMessagePos();
- mouse_pos.x = GET_X_LPARAM(mouse_pos_Dword);
- mouse_pos.y = GET_Y_LPARAM(mouse_pos_Dword);
+ DWORD mouse_pos_dw = GetMessagePos();
+ POINT mouse_pos = {GET_X_LPARAM(mouse_pos_dw), GET_Y_LPARAM(mouse_pos_dw)};
ScreenToClient( window->Window.Handle, &mouse_pos );
hwnd = ChildWindowFromPoint(window->Window.Handle, mouse_pos);
if (hwnd && hwnd!=window->Window.Handle) /* can be NULL if mouse outside parent by the time we get here, or can be same as parent if we didn't find a child */
{
- temp_window = fgWindowByHandle(hwnd);
- if (temp_window) /* Verify we got a FreeGLUT window */
+ child_window = fgWindowByHandle(hwnd);
+ if (child_window) /* Verify we got a FreeGLUT window */
{
- *child_window = temp_window;
/* ChildWindowFromPoint only searches immediate children, so search again to see if actually in grandchild or further descendant */
- fghWindowUnderCursor(temp_window,child_window);
+ window = fghWindowUnderCursor(child_window);
}
}
}
+
+ return window;
}
/*
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
SetActiveWindow( window->Window.Handle );
- INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
UpdateWindow ( hWnd );
break;
case WM_KILLFOCUS:
{
- SFG_Window* saved_window = fgStructure.CurrentWindow;
/* printf("WM_KILLFOCUS: %p\n", window ); */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
- INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
- fgSetWindow(saved_window);
/* Check if there are any open menus that need to be closed */
fgPlatformCheckMenuDeactivate();
case WM_SETCURSOR:
/* printf ( "Cursor event %x %x %x %x\n", window, window->State.Cursor, lParam, wParam ) ; */
if( LOWORD( lParam ) == HTCLIENT )
- fgSetCursor ( window, window->State.Cursor ) ;
+ {
+ if (!window->State.pWState.MouseTracking)
+ {
+ TRACKMOUSEEVENT tme;
+
+ /* Cursor just entered window, set cursor look */
+ fgSetCursor ( window, window->State.Cursor ) ;
+
+ /* If an EntryFunc callback is specified by the user, also
+ * invoke that callback and start mouse tracking so that
+ * we get a WM_MOUSELEAVE message
+ */
+ if (FETCH_WCB( *window, Entry ))
+ {
+ INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
+
+ tme.cbSize = sizeof(TRACKMOUSEEVENT);
+ tme.dwFlags = TME_LEAVE;
+ tme.hwndTrack = window->Window.Handle;
+ TrackMouseEvent(&tme);
+
+ window->State.pWState.MouseTracking = GL_TRUE;
+ }
+ }
+ }
else
+ /* Only pass non-client WM_SETCURSOR to DefWindowProc, or we get WM_SETCURSOR on parents of children as well */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
break;
+ case WM_MOUSELEAVE:
+ {
+ /* NB: This message is only received when a EntryFunc callback
+ * is specified by the user, as that is the only condition under
+ * which mouse tracking is setup in WM_SETCURSOR handler above
+ */
+ SFG_Window* saved_window = fgStructure.CurrentWindow;
+ INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
+ fgSetWindow(saved_window);
+
+ window->State.pWState.MouseTracking = GL_FALSE;
+ lRet = 0; /* As per docs, must return zero */
+ }
+ break;
+
case WM_SHOWWINDOW:
window->State.Visible = GL_TRUE;
window->State.Redisplay = GL_TRUE;
int wheel_number = LOWORD( wParam );
short ticks = ( short )HIWORD( wParam );
- fghWindowUnderCursor(window, &child_window);
- if (child_window)
- window = child_window;
+ window = fghWindowUnderCursor(window);
fgState.MouseWheelTicks += ticks;
if ( abs ( fgState.MouseWheelTicks ) >= WHEEL_DELTA )
case WM_SYSKEYDOWN:
case WM_KEYDOWN:
{
- SFG_Window *child_window = NULL;
- fghWindowUnderCursor(window, &child_window);
- lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_TRUE,wParam,lParam);
+ window = fghWindowUnderCursor(window);
+ lRet = fghWindowProcKeyPress(window,uMsg,GL_TRUE,wParam,lParam);
}
break;
case WM_SYSKEYUP:
case WM_KEYUP:
{
- SFG_Window *child_window = NULL;
- fghWindowUnderCursor(window, &child_window);
- lRet = fghWindowProcKeyPress(child_window?child_window:window,uMsg,GL_FALSE,wParam,lParam);
+ window = fghWindowUnderCursor(window);
+ lRet = fghWindowProcKeyPress(window,uMsg,GL_FALSE,wParam,lParam);
}
break;
case WM_SYSCHAR:
case WM_CHAR:
{
- SFG_Window *child_window = NULL;
- fghWindowUnderCursor(window, &child_window);
- if (child_window)
- window = child_window;
+ window = fghWindowUnderCursor(window);
if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
break;
case WM_CAPTURECHANGED:
/* User has finished resizing the window, force a redraw */
INVOKE_WCB( *window, Display, ( ) );
-
- /*lRet = DefWindowProc( hWnd, uMsg, wParam, lParam ); */
+ lRet = 0; /* Per docs, should return zero */
break;
/* Other messages that I have seen and which are not handled already */