bug fix
[freeglut] / src / mswin / fg_spaceball_mswin.c
index ba2ccf0..0dfa3e9 100644 (file)
@@ -10,7 +10,7 @@
  * Copyright (c) 2014 Jinrong Xie. All Rights Reserved.
  * Written by Jinrong Xie <stonexjr at gmail.com>
  * Modification date: Wed Dec 24, 2014
-
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  */
 
 /*
- * Modified by Jinrong Xie (stonexjr@gmail.com) 12/24/2014
+ * Modified by Jinrong Xie <stonexjr at gmail.com> 12/24/2014
  * for Space Navigator support on Windows.
  * This code is enhanced by at least supporting 3Dconnexion's 
  * six degree of freedom navigator.
  */
 
+#if(_WIN32_WINNT >= 0x0501)
+
 #include <GL/freeglut.h>
+#include <stdlib.h>
 #include "../fg_internal.h"
 
 enum {
@@ -53,7 +56,7 @@ RAWINPUTDEVICE __fgSpaceball = { 0x01, 0x08, 0x00, 0x00 };
 void fgPlatformInitializeSpaceball(void)
 {
        HWND hwnd;
-    sball_initialized = 1;
+       sball_initialized = 1;
        if (!fgStructure.CurrentWindow)
        {
                sball_initialized = 0;
@@ -61,14 +64,16 @@ void fgPlatformInitializeSpaceball(void)
        }
        hwnd = fgStructure.CurrentWindow->Window.Handle;
 
-       BOOL ok;
-       UINT cbSize = sizeof(__fgSpaceball);
-       __fgSpaceball.hwndTarget = hwnd;
-       ok = RegisterRawInputDevices(&__fgSpaceball, 1, cbSize);
-
-       if (!ok){
-               __fgSpaceball.hwndTarget = NULL;
-               sball_initialized = 0;
+       {
+               BOOL ok;
+               UINT cbSize = sizeof(__fgSpaceball);
+               __fgSpaceball.hwndTarget = hwnd;
+               ok = RegisterRawInputDevices(&__fgSpaceball, 1, cbSize);
+
+               if (!ok){
+                       __fgSpaceball.hwndTarget = NULL;
+                       sball_initialized = 0;
+               }
        }
 }
 
@@ -121,7 +126,7 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
        if (res == -1)
                return;
 
-       rawInputBuffer = (BYTE*)malloc(size);
+       rawInputBuffer = malloc(size * sizeof *rawInputBuffer);
        pRawInput = (PRAWINPUT)rawInputBuffer;
 
        res = GetRawInputData(hRawInput, RID_INPUT, pRawInput, &size, sizeof(RAWINPUTHEADER));
@@ -135,57 +140,60 @@ void fgSpaceballHandleWinEvent(HWND hwnd, WPARAM wParam, LPARAM lParam)
        res = GetRawInputDeviceInfo(pRawInput->header.hDevice, RIDI_DEVICEINFO, &sRidDeviceInfo, &size);
        if (res == -1)
                return;
-
-       SFG_Window* window = fgWindowByHandle(hwnd);
-       if ((window == NULL))
-               return;
-
-       if (sRidDeviceInfo.hid.dwVendorId == LOGITECH_VENDOR_ID)
        {
-               // Motion data comes in two parts: motion type and 
-               // displacement/rotation along three axis.
-               // Orientation is a right handed coordinate system with 
-               // X goes right, Y goes up and Z goes towards viewer, e.g.
-               // the one used in OpenGL
-               if (pRawInput->data.hid.bRawData[0] == 
-                       SPNAV_EVENT_MOTION_TRANSLATION)
-               { // Translation vector
-                       short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
-                       short X =  pnData[0];
-                       short Y = -pnData[2];
-                       short Z =  pnData[1];
-                       INVOKE_WCB(*window, SpaceMotion, (X, Y, Z));
-               }
-               else if (pRawInput->data.hid.bRawData[0] == 
+               SFG_Window* window = fgWindowByHandle(hwnd);
+               if ((window == NULL))
+                       return;
+
+               if (sRidDeviceInfo.hid.dwVendorId == LOGITECH_VENDOR_ID)
+               {
+                       // Motion data comes in two parts: motion type and 
+                       // displacement/rotation along three axis.
+                       // Orientation is a right handed coordinate system with 
+                       // X goes right, Y goes up and Z goes towards viewer, e.g.
+                       // the one used in OpenGL
+                       if (pRawInput->data.hid.bRawData[0] ==
+                               SPNAV_EVENT_MOTION_TRANSLATION)
+                       { // Translation vector
+                               short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
+                               short X = pnData[0];
+                               short Y = -pnData[2];
+                               short Z = pnData[1];
+                               INVOKE_WCB(*window, SpaceMotion, (X, Y, Z));
+                       }
+                       else if (pRawInput->data.hid.bRawData[0] ==
                                SPNAV_EVENT_MOTION_ROTATION)
-               { // Axis aligned rotation vector
-                       short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
-                       short rX =  pnData[0];
-                       short rY = -pnData[2];
-                       short rZ =  pnData[1];
-                       INVOKE_WCB(*window, SpaceRotation, (rX, rY, rZ));
-               }
-               else if (pRawInput->data.hid.bRawData[0] == 
-                                SPNAV_EVENT_BUTTON)
-               { // State of the keys
-                       unsigned long dwKeystate = *(unsigned long*)(&pRawInput->data.hid.bRawData[1]);
-                       unsigned int state = GLUT_UP;
-                       if (FETCH_WCB(*window, SpaceButton))
-                       {
-                               int i;
-                               for (i = 0; i < 32; i++)
+                       { // Axis aligned rotation vector
+                               short* pnData = (short*)(&pRawInput->data.hid.bRawData[1]);
+                               short rX = pnData[0];
+                               short rY = -pnData[2];
+                               short rZ = pnData[1];
+                               INVOKE_WCB(*window, SpaceRotation, (rX, rY, rZ));
+                       }
+                       else if (pRawInput->data.hid.bRawData[0] ==
+                               SPNAV_EVENT_BUTTON)
+                       { // State of the keys
+                               unsigned long dwKeystate = *(unsigned long*)(&pRawInput->data.hid.bRawData[1]);
+                               unsigned int state = GLUT_UP;
+                               if (FETCH_WCB(*window, SpaceButton))
                                {
-                                       unsigned long stateBefore = __fgSpaceKeystate&(1 << i);
-                                       unsigned long stateNow = dwKeystate&(1 << i);
-
-                                       if (stateBefore && !stateNow)
-                                               INVOKE_WCB(*window, SpaceButton, (stateBefore, GLUT_DOWN));
-                                       if (!stateBefore && stateNow)
-                                               INVOKE_WCB(*window, SpaceButton, (stateNow, GLUT_UP));
-
+                                       int i;
+                                       for (i = 0; i < 32; i++)
+                                       {
+                                               unsigned long stateBefore = __fgSpaceKeystate&(1 << i);
+                                               unsigned long stateNow = dwKeystate&(1 << i);
+
+                                               if (stateBefore && !stateNow)
+                                                       INVOKE_WCB(*window, SpaceButton, (stateBefore, GLUT_UP));
+                                               if (!stateBefore && stateNow)
+                                                       INVOKE_WCB(*window, SpaceButton, (stateNow, GLUT_DOWN));
+
+                                       }
                                }
+                               __fgSpaceKeystate = dwKeystate;
                        }
-                       __fgSpaceKeystate = dwKeystate;
                }
        }
-}
\ No newline at end of file
+}
+
+#endif
\ No newline at end of file