* and the window rect from the client area given the style of the window
* (or a valid window pointer from which the style can be queried).
*/
-extern RECT fghGetClientArea( const SFG_Window *window, BOOL wantPosOutside );
-extern void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth);
+extern void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL posIsOutside );
+extern void fghGetStyleFromWindow( const SFG_Window *window, DWORD *windowStyle, DWORD *windowExStyle );
+extern void fghComputeWindowRectFromClientArea_UseStyle( RECT *clientRect, const DWORD windowStyle, const DWORD windowExStyle, BOOL posIsOutside );
/* The following include file is available from SGI but is not standard:
return returnValue;
case GLUT_WINDOW_BUFFER_SIZE:
- returnValue = 1 ; /* ????? */
- return returnValue;
+ {
+ PIXELFORMATDESCRIPTOR pfd;
+ HDC hdc = fgStructure.CurrentWindow->Window.pContext.Device;
+ int iPixelFormat = GetPixelFormat( hdc );
+ DescribePixelFormat(hdc, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
+
+ returnValue = pfd.cColorBits;
+ if (pfd.iPixelType==PFD_TYPE_RGBA)
+ returnValue += pfd.cAlphaBits;
+
+ return returnValue;
+ }
case GLUT_WINDOW_STENCIL_SIZE:
- returnValue = 0 ; /* ????? */
+ glGetIntegerv ( GL_STENCIL_BITS, &returnValue );
return returnValue;
case GLUT_WINDOW_X:
case GLUT_WINDOW_Y:
- case GLUT_WINDOW_WIDTH:
- case GLUT_WINDOW_HEIGHT:
{
/*
- * There is considerable confusion about the "right thing to
- * do" concerning window size and position. GLUT itself is
- * not consistent between Windows and UNIX/X11; since
- * platform independence is a virtue for "freeglut", we
- * decided to break with GLUT's behaviour.
- *
- * Under UNIX/X11, it is apparently not possible to get the
- * window border sizes in order to subtract them off the
- * window's initial position until some time after the window
- * has been created. Therefore we decided on the following
- * behaviour, both under Windows and under UNIX/X11:
+ * NB:
* - When you create a window with position (x,y) and size
* (w,h), the upper left hand corner of the outside of the
- * window is at (x,y) and the size of the drawable area is
+ * window is at (x,y) and the size of the drawable area is
* (w,h).
* - When you query the size and position of the window--as
* is happening here for Windows--"freeglut" will return
* the size of the drawable area--the (w,h) that you
* specified when you created the window--and the coordinates
- * of the upper left hand corner of the drawable
- * area--which is NOT the (x,y) you specified.
+ * of the upper left hand corner of the drawable area, i.e.
+ * of the client rect--which is NOT the (x,y) you specified.
*/
RECT winRect;
+ POINT topLeft = {0,0};
freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
#if defined(_WIN32_WCE)
- GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect );
+ GetWindowRect( fgStructure.CurrentWindow->Window.Handle, &winRect);
#else
- winRect = fghGetClientArea(fgStructure.CurrentWindow, FALSE);
+ ClientToScreen(fgStructure.CurrentWindow->Window.Handle, &topLeft);
+
+ if (fgStructure.CurrentWindow->Parent)
+ /* For child window, we should return relative to upper-left
+ * of parent's client area.
+ */
+ ScreenToClient(fgStructure.CurrentWindow->Parent->Window.Handle,&topLeft);
+
+ winRect.left = topLeft.x;
+ winRect.top = topLeft.y;
#endif /* defined(_WIN32_WCE) */
switch( eWhat )
{
- case GLUT_WINDOW_X: return winRect.left ;
- case GLUT_WINDOW_Y: return winRect.top ;
- case GLUT_WINDOW_WIDTH: return winRect.right - winRect.left;
- case GLUT_WINDOW_HEIGHT: return winRect.bottom - winRect.top;
+ case GLUT_WINDOW_X: return winRect.left;
+ case GLUT_WINDOW_Y: return winRect.top ;
+ }
+ }
+ break;
+
+ case GLUT_WINDOW_WIDTH:
+ case GLUT_WINDOW_HEIGHT:
+ {
+ RECT winRect;
+ freeglut_return_val_if_fail( fgStructure.CurrentWindow != NULL, 0 );
+
+ GetClientRect( fgStructure.CurrentWindow->Window.Handle, &winRect);
+
+ switch( eWhat )
+ {
+ case GLUT_WINDOW_WIDTH: return winRect.right-winRect.left;
+ case GLUT_WINDOW_HEIGHT: return winRect.bottom-winRect.top;
}
}
break;
case GLUT_WINDOW_BORDER_WIDTH :
- case GLUT_WINDOW_HEADER_HEIGHT :
+ case GLUT_WINDOW_BORDER_HEIGHT :
#if defined(_WIN32_WCE)
return 0;
#else
{
- DWORD windowStyle;
-
+ /* We can't get the border width or header height in the simple way
+ * with some calls to GetSystemMetrics. We'd then have to assume which
+ * elements are present for a given decoration, and such calculations
+ * wouldn't be valid for every version of Windows. The below should be
+ * robust. */
+ int borderWidth, captionHeight;
+ DWORD windowStyle, windowExStyle;
+ RECT clientRect, winRect;
+
+ /* Get style of window, or default style */
+ fghGetStyleFromWindow( fgStructure.CurrentWindow, &windowStyle, &windowExStyle );
+ /* Get client area if we have a current window, else use dummy rect */
+ /* Also get window rect (including non-client area) */
if (fgStructure.CurrentWindow && fgStructure.CurrentWindow->Window.Handle)
- windowStyle = GetWindowLong(fgStructure.CurrentWindow->Window.Handle, GWL_STYLE);
+ {
+ fghGetClientArea(&clientRect,fgStructure.CurrentWindow, FALSE);
+ GetWindowRect(fgStructure.CurrentWindow->Window.Handle,&winRect);
+ }
else
- /* If no window, return sizes for a default window with title bar and border */
- windowStyle = WS_OVERLAPPEDWINDOW;
+ {
+ SetRect(&clientRect,0,0,200,200);
+ CopyRect(&winRect,&clientRect);
+ fghComputeWindowRectFromClientArea_UseStyle(&winRect,windowStyle,windowExStyle,FALSE);
+ }
+
+ /* Calculate border width by taking width of whole window minus width of client area and divide by two
+ * NB: we assume horizontal and vertical borders have the same size, which should always be the case
+ * unless the user bypassed FreeGLUT and messed with the windowstyle himself.
+ * Once borderwidth is known, account for it when comparing height of window to height of client area.
+ * all other extra pixels are assumed to be atop the window, forming the caption.
+ */
+ borderWidth = ((winRect.right-winRect.left)-(clientRect.right-clientRect.left))/2;
+ captionHeight = (winRect.bottom-winRect.top)-(clientRect.bottom-clientRect.top)-borderWidth; /* include top border in caption height */
switch( eWhat )
{
case GLUT_WINDOW_BORDER_WIDTH:
- {
- int xBorderWidth, yBorderWidth;
- fghGetBorderWidth(windowStyle, &xBorderWidth, &yBorderWidth);
- return xBorderWidth;
- }
- case GLUT_WINDOW_HEADER_HEIGHT:
- /* Need to query for WS_MAXIMIZEBOX to see if we have a title bar, the WS_CAPTION query is also true for a WS_DLGFRAME only... */
- return (windowStyle & WS_MAXIMIZEBOX)? GetSystemMetrics( SM_CYCAPTION ) : 0;
+ return borderWidth;
+ case GLUT_WINDOW_BORDER_HEIGHT:
+ return captionHeight;
}
}
#endif /* defined(_WIN32_WCE) */
default:
fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
+ return -1;
break;
}
-
- /* And now -- the failure. */
- return -1;
}
/*