/* Gets the rect describing the client area (drawable area) of the
* specified window. Output is position of corners of client area (drawable area) on the screen.
- * Returns an empty rect if window pointer or window handle is NULL.
- * If wantPosOutside is set to true, the output client Rect
- * will follow freeGLUT's window specification convention in which the
- * top-left corner is at the outside of the window, while the size
- * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable
- * area.
+ * Does not touch clientRect if window pointer or window handle is NULL.
+ * (rect.right-rect.left,rect.bottom-rect.top) is the size of the drawable area.
*/
-void fghGetClientArea( RECT *clientRect, const SFG_Window *window, BOOL wantPosOutside )
+void fghGetClientArea( RECT *clientRect, const SFG_Window *window )
{
POINT topLeftClient = {0,0};
POINT topLeftWindow = {0,0};
freeglut_return_if_fail((window && window->Window.Handle));
- /*
- * call GetWindowRect()
- * (this returns the pixel coordinates of the outside of the window)
- * cannot use GetClientRect as it returns a rect relative to
- * the top-left point of the client area (.top and .left are thus always 0)
- * and is thus only useful for querying the size of the client area, not
- * its position.
- */
- GetWindowRect( window->Window.Handle, clientRect );
- topLeftWindow.x = clientRect->top;
- topLeftWindow.y = clientRect->left;
-
/* Get size of client rect */
GetClientRect(window->Window.Handle, clientRect);
/* Get position of top-left of client area on the screen */
ClientToScreen(window->Window.Handle,&topLeftClient);
/* Add top-left offset */
OffsetRect(clientRect,topLeftClient.x,topLeftClient.y);
-
- /* replace top and left with top and left of window, if wanted */
- if (wantPosOutside)
- {
- clientRect->left = topLeftWindow.x;
- clientRect->top = topLeftWindow.y;
- }
}
#if(WINVER >= 0x500)
* for them.
*/
RECT parentRect;
- fghGetClientArea( &parentRect, window->Parent, FALSE );
+ fghGetClientArea( &parentRect, window->Parent );
OffsetRect(&windowRect,-parentRect.left,-parentRect.top);
}