Trying to fix a screen freezing bug reported by Shane "tech at saxon digital" in...
[freeglut] / src / mswin / freeglut_ext_mswin.c
index 2717553..6b09f9d 100644 (file)
@@ -26,9 +26,9 @@
  */\r
 \r
 #include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
 \r
-GLUTproc fghGetPlatformSpecificGLUTProcAddress( const char* procName )\r
+GLUTproc fgPlatformGetGLUTProcAddress( const char* procName )\r
 {\r
 #if !defined(_WIN32_WCE)\r
     /* optimization: quick initial check */\r
@@ -50,7 +50,7 @@ GLUTproc fghGetPlatformSpecificGLUTProcAddress( const char* procName )
 \r
 \r
 \r
-SFG_Proc fghGetProcAddress( const char *procName )\r
+SFG_Proc fgPlatformGetProcAddress( const char *procName )\r
 {\r
     return (SFG_Proc)wglGetProcAddress( ( LPCSTR )procName );\r
 }\r