Moving the platform-specific window handle and context type definitions into platform...
[freeglut] / src / mswin / freeglut_ext_mswin.c
index 2717553..c08c840 100644 (file)
@@ -26,9 +26,9 @@
  */\r
 \r
 #include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
 \r
-GLUTproc fghGetPlatformSpecificGLUTProcAddress( const char* procName )\r
+GLUTproc fgPlatformGlutGetProcAddress( const char* procName )\r
 {\r
 #if !defined(_WIN32_WCE)\r
     /* optimization: quick initial check */\r