/*\r
- * freeglut_cursor_mswin.c\r
+ * freeglut_gamemode_mswin.c\r
*\r
* The Windows-specific mouse cursor related stuff.\r
*\r
* Remembers the current visual settings, so that\r
* we can change them and restore later...\r
*/\r
-void fghRememberState( void )\r
+void fgPlatformRememberState( void )\r
{\r
/* DEVMODE devMode; */\r
\r
/*\r
* Restores the previously remembered visual settings\r
*/\r
-void fghRestoreState( void )\r
+void fgPlatformRestoreState( void )\r
{\r
/* Restore the previously remembered desktop display settings */\r
ChangeDisplaySettingsEx( fgDisplay.DisplayName,&fgDisplay.DisplayMode, 0,0,0 );\r
/*\r
* Changes the current display mode to match user's settings\r
*/\r
-GLboolean fghChangeDisplayMode( GLboolean haveToTest )\r
+GLboolean fgPlatformChangeDisplayMode( GLboolean haveToTest )\r
{\r
GLboolean success = GL_FALSE;\r
DEVMODE devMode;\r