\r
\r
/* Platform-Specific Deinitialization Functions: */\r
+extern void fghCloseInputDevices ( void );\r
+\r
void fghDeinitialiseInputDevices ( void )\r
{\r
#if !defined(_WIN32_WCE)\r
- if ( fgState.JoysticksInitialised )\r
- fgJoystickClose( );\r
-\r
- if ( fgState.InputDevsInitialised )\r
- fgInputDeviceClose( );\r
+ fghCloseInputDevices ();\r
#endif /* !defined(_WIN32_WCE) */\r
fgState.JoysticksInitialised = GL_FALSE;\r
fgState.InputDevsInitialised = GL_FALSE;\r