Putting in Diederick Niehorster's patch from e-mail dated 1/23/12 at 6:48 AM to fix...
[freeglut] / src / mswin / freeglut_main_mswin.c
index 96ec77b..ca1f878 100644 (file)
@@ -35,6 +35,13 @@ extern void fgNewWGLCreateContext( SFG_Window* window );
 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,\r
                                      unsigned char layer_type );\r
 \r
+#ifdef WM_TOUCH\r
+typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);\r
+typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);\r
+static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;\r
+static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;\r
+#endif\r
+\r
 \r
 \r
 void fgPlatformReshapeWindow ( SFG_Window *window, int width, int height )\r