Splitting platform-specific code out of "fgJoystickClose" function
[freeglut] / src / mswin / freeglut_menu_mswin.c
index db15f14..3def1b9 100644 (file)
@@ -26,7 +26,7 @@
  */\r
 \r
 #include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
 \r
 \r
 GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )\r