Moving the Windows-specific joystick definitions into the Windows-specific header...
[freeglut] / src / mswin / freeglut_menu_mswin.c
index 5d22b16..3def1b9 100644 (file)
  */\r
 \r
 #include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
 \r
 \r
-GLvoid fghGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )\r
+GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )\r
 {\r
     *x = glutGet ( GLUT_SCREEN_WIDTH );\r
     *y = glutGet ( GLUT_SCREEN_HEIGHT );\r