* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
*/\r
\r
+#define FREEGLUT_BUILDING_LIB\r
#include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
\r
\r
-GLvoid fghGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )\r
+GLvoid fgPlatformGetGameModeVMaxExtent( SFG_Window* window, int* x, int* y )\r
{\r
*x = glutGet ( GLUT_SCREEN_WIDTH );\r
*y = glutGet ( GLUT_SCREEN_HEIGHT );\r
}\r
+\r
+\r
+\r
+/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */\r
+\r
+int FGAPIENTRY __glutCreateMenuWithExit( void(* callback)( int ), void (__cdecl *exit_function)(int) )\r
+{\r
+ __glutExitFunc = exit_function;\r
+ return glutCreateMenu( callback );\r
+}\r
+\r