/*\r
* freeglut_state_mswin.c\r
*\r
- * The Windows-specific mouse cursor related stuff.\r
+ * The Windows-specific state query methods.\r
*\r
* Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.\r
* Written by John F. Fay, <fayjf@sourceforge.net>\r
*/\r
\r
#include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
\r
\r
extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,\r
unsigned char layer_type );\r
\r
+/* \r
+ * Helper functions for getting client area from the window rect\r
+ * and the window rect from the client area given the style of the window\r
+ * (or a valid window pointer from which the style can be queried).\r
+ */\r
+extern RECT fghGetClientArea( const SFG_Window *window, BOOL wantPosOutside );\r
+extern void fghGetBorderWidth(const DWORD windowStyle, int* xBorderWidth, int* yBorderWidth);\r
+\r
\r
/* The following include file is available from SGI but is not standard:\r
* #include <GL/wglext.h>\r
case GLUT_WINDOW_FORMAT_ID:\r
#if !defined(_WIN32_WCE)\r
if( fgStructure.CurrentWindow != NULL )\r
- return GetPixelFormat( fgStructure.CurrentWindow->Window.Device );\r
+ return GetPixelFormat( fgStructure.CurrentWindow->Window.pContext.Device );\r
#endif /* defined(_WIN32_WCE) */\r
return 0;\r
\r
}\r
\r
\r
-\r
+/* MSwin does not currently have any Mode values? */\r
+int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size)\r
+{\r
+ *size = 0;\r
+ return NULL;\r
+}
\ No newline at end of file