Moving the Windows platform-specific "SwapBuffers" calls into a Windows platform...
[freeglut] / src / mswin / freeglut_state_mswin.c
index 8a67c4b..ed1f57e 100644 (file)
@@ -26,7 +26,7 @@
  */\r
 \r
 #include <GL/freeglut.h>\r
-#include "freeglut_internal_mswin.h"\r
+#include "../Common/freeglut_internal.h"\r
 \r
 \r
 extern GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,\r