* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
*/\r
\r
+#define FREEGLUT_BUILDING_LIB\r
#include <GL/freeglut.h>\r
#include "../Common/freeglut_internal.h"\r
\r
\r
\r
/* store current window rect */\r
- GetWindowRect( win->Window.Handle, &win->State.OldRect );\r
+ GetWindowRect( win->Window.Handle, &win->State.pWState.OldRect );\r
\r
/* store current window style */\r
- win->State.OldStyle = s = GetWindowLong(win->Window.Handle, GWL_STYLE);\r
+ win->State.pWState.OldStyle = s = GetWindowLong(win->Window.Handle, GWL_STYLE);\r
\r
/* remove decorations from style and add popup style*/\r
s &= ~WS_OVERLAPPEDWINDOW;\r
/* For fullscreen mode, find the monitor that is covered the most\r
* by the window and get its rect as the resize target.\r
*/\r
- hMonitor= MonitorFromRect(&win->State.OldRect, MONITOR_DEFAULTTONEAREST);\r
+ hMonitor= MonitorFromRect(&win->State.pWState.OldRect, MONITOR_DEFAULTTONEAREST);\r
mi.cbSize = sizeof(mi);\r
GetMonitorInfo(hMonitor, &mi);\r
rect = mi.rcMonitor;\r
}\r
\r
/* restore style of window before making it fullscreen */\r
- SetWindowLong(win->Window.Handle, GWL_STYLE, win->State.OldStyle);\r
+ SetWindowLong(win->Window.Handle, GWL_STYLE, win->State.pWState.OldStyle);\r
SetWindowPos(win->Window.Handle, HWND_TOP, 0,0,0,0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);\r
\r
/* Then resize */\r
SetWindowPos(win->Window.Handle,\r
HWND_TOP,\r
- win->State.OldRect.left,\r
- win->State.OldRect.top,\r
- win->State.OldRect.right - win->State.OldRect.left,\r
- win->State.OldRect.bottom - win->State.OldRect.top,\r
+ win->State.pWState.OldRect.left,\r
+ win->State.pWState.OldRect.top,\r
+ win->State.pWState.OldRect.right - win->State.pWState.OldRect.left,\r
+ win->State.pWState.OldRect.bottom - win->State.pWState.OldRect.top,\r
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |\r
SWP_NOZORDER\r
);\r
\r
/* -- PLATFORM-SPECIFIC INTERFACE FUNCTION -------------------------------------------------- */\r
\r
-\r
int FGAPIENTRY __glutCreateWindowWithExit( const char *title, void (__cdecl *exit_function)(int) )\r
{\r
__glutExitFunc = exit_function;\r