#include "wsys/wsys.h"
#include "cgmath2/cgmath2.h"
+struct nex_span {
+ int start, len;
+};
+
+struct nex_rect {
+ int x, y, width, height;
+};
+
enum nex_apiflags_gl {
NEX_OPENGL_COMPAT = 1,
NEX_OPENGL_DEBUG = 2
void nex_gfxapi_opengl(int vmaj, int vmin, enum nex_apiflags_gl flags);
+struct nex_span nex_span(int x, int len);
+struct nex_rect nex_rect(int x, int y, int w, int h);
+
#endif /* NEXUS3D_H_ */