lui a0, REG_BASE
# setup screen mode
- li t0, 0
- sw t0, REG_GP1(a0) # GP1 0: reset
+ sw zero, REG_GP1(a0) # GP1 0: reset
li t0, 0x03000000 # GP1 3: display enable
sw t0, REG_GP1(a0)
# clear screen
li t0, 0x02302010 # cmd 2: fill area (BBGGRR)
sw t0, REG_GP0(a0)
- li t0, 0
- sw t0, REG_GP0(a0) # ... top left 0,0 (YYYYXXXX)
+ sw zero, REG_GP0(a0) # ... top left 0,0 (YYYYXXXX)
li t0, 0x00ef013f # ... size 319x239 (HHHHWWWW)
sw t0, REG_GP0(a0)
# draw gouraud triangle
- li t0, 0x30ff0000
+ li t0, 0x30ff0000 # cmd 30: draw gouraud triangle (+BBGGRR vert0)
sw t0, REG_GP0(a0)
- li t0, 160 | (16 << 16)
+ li t0, 160 | (16 << 16) # ... vertex(160, 16)
sw t0, REG_GP0(a0)
- li t0, 0x0000ff00
+ li t0, 0x0000ff00 # ... color vert1
sw t0, REG_GP0(a0)
- li t0, 32 | (180 << 16)
+ li t0, 32 | (180 << 16) # ... vertex(32, 180)
sw t0, REG_GP0(a0)
- li t0, 0x000000ff
+ li t0, 0x000000ff # ... color vert2
sw t0, REG_GP0(a0)
- li t0, 280 | (220 << 16)
+ li t0, 280 | (220 << 16) # ... vertex(220, 280)
sw t0, REG_GP0(a0)
#jal main