VKQ_XFER = 8
};
+/* shader types
+ * arranged so that: (1 << VKSDR_FOO) == VK_SHADER_STAGE_FOO_BIT
+ */
+enum {
+ VKSDR_VERTEX = 0,
+ VKSDR_TESS_CTL = 1,
+ VKSDR_TESS_EVAL = 2,
+ VKSDR_GEOM = 3,
+ VKSDR_PIXEL = 4,
+ VKSDR_COMPUTE = 5,
+
+ VKSDR_TASK = 6,
+ VKSDR_MESH = 7,
+
+ VKSDR_RAYGEN = 8,
+ VKSDR_ANYHIT = 9,
+ VKSDR_CLOSESTHIT = 10,
+ VKSDR_MISS = 11,
+ VKSDR_ISECT = 12,
+
+ VKSDR_MAX
+};
+
+/* primitives */
+enum {
+ VKPRIM_POINTS = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
+ VKPRIM_LINES = VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
+ VKPRIM_TRIANGLES = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
+};
+
void vk_init_xwin(Display *dpy, Window win);
void vk_init_queue(unsigned int qflags, int count);
int vk_find_qfamily(unsigned int flags);
VkQueue vk_getq_fam(int fam, int n);
-VkQueue vk_getq(unsigned int flags);
+VkQueue vk_getq(unsigned int flags, int n);
+
+VkCommandBuffer vk_create_cmdbuf_fam(int qfam, int level);
+VkCommandBuffer vk_create_cmdbuf(unsigned int qflags, int level);
int vk_create_rpass(void);
void vk_free_rpass(int rp);
void vk_fb_images(int fb, int n, ...);
VkFramebuffer vk_fb(int fb);
-
+int vk_create_pipeln(void);
+void vk_free_pipeln(int pp);
+void vk_viewport(int pp, int x, int y, int width, int height);
+void vk_scissor(int pp, int x, int y, int width, int height);
+void vk_pipeln_shader(int pp, int type, VkShaderModule sdr);
+/* TODO: vertex input */
+void vk_pipeln_prim(int pp, int prim);
+void vk_pipeln_polymode(int pp, int mode);
+void vk_pipeln_cull(int pp, int cull);
+void vk_pipeln_frontface(int pp, int ff);
+void vk_pipeln_multisample(int pp, int nsamples);
+void vk_pipeln_colormask(int pp, int r, int g, int b, int a);
+void vk_pipeln_depthmask(int pp, int z);
+void vk_pipeln_stencilmask(int pp, int s);
+void vk_pipeln_zbuffer(int pp, int enable);
+void vk_pipeln_stencil(int pp, int enable);
+void vk_pipeln_stencil_op(int pp, int sfail, int zfail, int zpass);
+void vk_pipeln_stencil_func(int pp, int op, unsigned int ref, unsigned int mask);
+void vk_pipeln_blend(int pp, int enable);
+void vk_pipeln_blendfunc(int pp, int src, int dst);
+VkPipeline vk_pipeln(int pp);
#endif /* VK_H_ */