and some more renames
[freeglut] / src / x11 / fg_state_x11.c
diff --git a/src/x11/fg_state_x11.c b/src/x11/fg_state_x11.c
new file mode 100644 (file)
index 0000000..3523477
--- /dev/null
@@ -0,0 +1,363 @@
+/*
+ * freeglut_state_x11.c
+ *
+ * X11-specific freeglut state query methods.
+ *
+ * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
+ * Written by John F. Fay, <fayjf@sourceforge.net>
+ * Creation date: Sat Feb 4 2012
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "../fg_internal.h"
+
+/*
+ * TODO BEFORE THE STABLE RELEASE:
+ *
+ *  fgPlatformChooseFBConfig()      -- OK, but what about glutInitDisplayString()?
+ */
+
+/* A helper function to check if a display mode is possible to use */
+GLXFBConfig* fgPlatformChooseFBConfig( int* numcfgs );
+
+/*
+ * Queries the GL context about some attributes
+ */
+int fgPlatformGetConfig( int attribute )
+{
+  int returnValue = 0;
+  int result;  /*  Not checked  */
+
+  if( fgStructure.CurrentWindow )
+      result = glXGetFBConfigAttrib( fgDisplay.pDisplay.Display,
+                                     *(fgStructure.CurrentWindow->Window.pContext.FBConfig),
+                                     attribute,
+                                     &returnValue );
+
+  return returnValue;
+}
+
+int fgPlatformGlutGet ( GLenum eWhat )
+{
+    int nsamples = 0;
+
+    switch( eWhat )
+    {
+    /*
+     * The window/context specific queries are handled mostly by
+     * fgPlatformGetConfig().
+     */
+    case GLUT_WINDOW_NUM_SAMPLES:
+#ifdef GLX_VERSION_1_3
+        glGetIntegerv(GL_SAMPLES, &nsamples);
+#endif
+        return nsamples;
+
+    /*
+     * The rest of GLX queries under X are general enough to use a macro to
+     * check them
+     */
+#   define GLX_QUERY(a,b) case a: return fgPlatformGetConfig( b );
+
+    GLX_QUERY( GLUT_WINDOW_RGBA,                GLX_RGBA                );
+    GLX_QUERY( GLUT_WINDOW_DOUBLEBUFFER,        GLX_DOUBLEBUFFER        );
+    GLX_QUERY( GLUT_WINDOW_BUFFER_SIZE,         GLX_BUFFER_SIZE         );
+    GLX_QUERY( GLUT_WINDOW_STENCIL_SIZE,        GLX_STENCIL_SIZE        );
+    GLX_QUERY( GLUT_WINDOW_DEPTH_SIZE,          GLX_DEPTH_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_RED_SIZE,            GLX_RED_SIZE            );
+    GLX_QUERY( GLUT_WINDOW_GREEN_SIZE,          GLX_GREEN_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_BLUE_SIZE,           GLX_BLUE_SIZE           );
+    GLX_QUERY( GLUT_WINDOW_ALPHA_SIZE,          GLX_ALPHA_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_RED_SIZE,      GLX_ACCUM_RED_SIZE      );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_GREEN_SIZE,    GLX_ACCUM_GREEN_SIZE    );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_BLUE_SIZE,     GLX_ACCUM_BLUE_SIZE     );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_ALPHA_SIZE,    GLX_ACCUM_ALPHA_SIZE    );
+    GLX_QUERY( GLUT_WINDOW_STEREO,              GLX_STEREO              );
+
+#   undef GLX_QUERY
+
+    /* Colormap size is handled in a bit different way than all the rest */
+    case GLUT_WINDOW_COLORMAP_SIZE:
+        if( (fgPlatformGetConfig( GLX_RGBA )) || (fgStructure.CurrentWindow == NULL) )
+        {
+            /*
+             * We've got a RGBA visual, so there is no colormap at all.
+             * The other possibility is that we have no current window set.
+             */
+            return 0;
+        }
+        else
+        {
+          const GLXFBConfig * fbconfig =
+                fgStructure.CurrentWindow->Window.pContext.FBConfig;
+
+          XVisualInfo * visualInfo =
+                glXGetVisualFromFBConfig( fgDisplay.pDisplay.Display, *fbconfig );
+
+          const int result = visualInfo->visual->map_entries;
+
+          XFree(visualInfo);
+
+          return result;
+        }
+
+    /*
+     * Those calls are somewhat similiar, as they use XGetWindowAttributes()
+     * function
+     */
+    case GLUT_WINDOW_X:
+    case GLUT_WINDOW_Y:
+    case GLUT_WINDOW_BORDER_WIDTH:
+    case GLUT_WINDOW_HEADER_HEIGHT:
+    {
+        int x, y;
+        Window w;
+
+        if( fgStructure.CurrentWindow == NULL )
+            return 0;
+
+        XTranslateCoordinates(
+            fgDisplay.pDisplay.Display,
+            fgStructure.CurrentWindow->Window.Handle,
+            fgDisplay.pDisplay.RootWindow,
+            0, 0, &x, &y, &w);
+
+        switch ( eWhat )
+        {
+        case GLUT_WINDOW_X: return x;
+        case GLUT_WINDOW_Y: return y;
+        }
+
+        if ( w == 0 )
+            return 0;
+        XTranslateCoordinates(
+            fgDisplay.pDisplay.Display,
+            fgStructure.CurrentWindow->Window.Handle,
+            w, 0, 0, &x, &y, &w);
+
+        switch ( eWhat )
+        {
+        case GLUT_WINDOW_BORDER_WIDTH:  return x;
+        case GLUT_WINDOW_HEADER_HEIGHT: return y;
+        }
+    }
+
+    case GLUT_WINDOW_WIDTH:
+    case GLUT_WINDOW_HEIGHT:
+    {
+        XWindowAttributes winAttributes;
+
+        if( fgStructure.CurrentWindow == NULL )
+            return 0;
+        XGetWindowAttributes(
+            fgDisplay.pDisplay.Display,
+            fgStructure.CurrentWindow->Window.Handle,
+            &winAttributes
+        );
+        switch ( eWhat )
+        {
+        case GLUT_WINDOW_WIDTH:            return winAttributes.width ;
+        case GLUT_WINDOW_HEIGHT:           return winAttributes.height ;
+        }
+    }
+
+    /* I do not know yet if there will be a fgChooseVisual() function for Win32 */
+    case GLUT_DISPLAY_MODE_POSSIBLE:
+    {
+        /*  We should not have to call fgPlatformChooseFBConfig again here.  */
+        GLXFBConfig * fbconfig;
+        int isPossible;
+
+        fbconfig = fgPlatformChooseFBConfig(NULL);
+
+        if (fbconfig == NULL)
+        {
+            isPossible = 0;
+        }
+        else
+        {
+            isPossible = 1;
+            XFree(fbconfig);
+        }
+
+        return isPossible;
+    }
+
+    /* This is system-dependant */
+    case GLUT_WINDOW_FORMAT_ID:
+        if( fgStructure.CurrentWindow == NULL )
+            return 0;
+
+        return fgPlatformGetConfig( GLX_VISUAL_ID );
+
+    default:
+        fgWarning( "glutGet(): missing enum handle %d", eWhat );
+        break;
+    }
+
+       return -1;
+}
+
+
+int fgPlatformGlutDeviceGet ( GLenum eWhat )
+{
+    switch( eWhat )
+    {
+    case GLUT_HAS_KEYBOARD:
+        /*
+         * X11 has a core keyboard by definition, although it can
+         * be present as a virtual/dummy keyboard. For now, there
+         * is no reliable way to tell if a real keyboard is present.
+         */
+        return 1;
+
+    /* X11 has a mouse by definition */
+    case GLUT_HAS_MOUSE:
+        return 1 ;
+
+    case GLUT_NUM_MOUSE_BUTTONS:
+        /* We should be able to pass NULL when the last argument is zero,
+         * but at least one X server has a bug where this causes a segfault.
+         *
+         * In XFree86/Xorg servers, a mouse wheel is seen as two buttons
+         * rather than an Axis; "freeglut_main.c" expects this when
+         * checking for a wheel event.
+         */
+        {
+            unsigned char map;
+            int nbuttons = XGetPointerMapping(fgDisplay.pDisplay.Display, &map,0);
+            return nbuttons;
+        }
+
+    default:
+        fgWarning( "glutDeviceGet(): missing enum handle %d", eWhat );
+        break;
+    }
+
+    /* And now -- the failure. */
+    return -1;
+}
+
+
+int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size)
+{
+  int *array;
+
+  int attributes[9];
+  GLXFBConfig * fbconfigArray;  /*  Array of FBConfigs  */
+  int fbconfigArraySize;        /*  Number of FBConfigs in the array  */
+  int attribute_name = 0;
+
+  array = NULL;
+  *size = 0;
+
+  switch (eWhat)
+    {
+    case GLUT_AUX:
+    case GLUT_MULTISAMPLE:
+
+      attributes[0] = GLX_BUFFER_SIZE;
+      attributes[1] = GLX_DONT_CARE;
+
+      switch (eWhat)
+        {
+        case GLUT_AUX:
+          /*
+            FBConfigs are now sorted by increasing number of auxiliary
+            buffers.  We want at least one buffer.
+          */
+          attributes[2] = GLX_AUX_BUFFERS;
+          attributes[3] = 1;
+          attributes[4] = None;
+
+          attribute_name = GLX_AUX_BUFFERS;
+
+          break;
+
+
+        case GLUT_MULTISAMPLE:
+          attributes[2] = GLX_AUX_BUFFERS;
+          attributes[3] = GLX_DONT_CARE;
+          attributes[4] = GLX_SAMPLE_BUFFERS;
+          attributes[5] = 1;
+          /*
+            FBConfigs are now sorted by increasing number of samples per
+            pixel.  We want at least one sample.
+          */
+          attributes[6] = GLX_SAMPLES;
+          attributes[7] = 1;
+          attributes[8] = None;
+
+          attribute_name = GLX_SAMPLES;
+
+          break;
+        }
+
+      fbconfigArray = glXChooseFBConfig(fgDisplay.pDisplay.Display,
+                                        fgDisplay.pDisplay.Screen,
+                                        attributes,
+                                        &fbconfigArraySize);
+
+      if (fbconfigArray != NULL)
+        {
+          int * temp_array;
+          int result;   /*  Returned by glXGetFBConfigAttrib. Not checked.  */
+          int previous_value;
+          int i;
+
+          temp_array = malloc(sizeof(int) * fbconfigArraySize);
+          previous_value = 0;
+
+          for (i = 0; i < fbconfigArraySize; i++)
+            {
+              int value;
+
+              result = glXGetFBConfigAttrib(fgDisplay.pDisplay.Display,
+                                            fbconfigArray[i],
+                                            attribute_name,
+                                            &value);
+              if (value > previous_value)
+                {
+                  temp_array[*size] = value;
+                  previous_value = value;
+                  (*size)++;
+                }
+            }
+
+          array = malloc(sizeof(int) * (*size));
+          for (i = 0; i < *size; i++)
+            {
+              array[i] = temp_array[i];
+            }
+
+          free(temp_array);
+          XFree(fbconfigArray);
+        }
+
+      break;
+
+    default:
+      break;
+    }
+
+  return array;
+}
+
+