Add missing new _glx files
[freeglut] / src / x11 / fg_state_x11_glx.c
diff --git a/src/x11/fg_state_x11_glx.c b/src/x11/fg_state_x11_glx.c
new file mode 100644 (file)
index 0000000..bd2b35e
--- /dev/null
@@ -0,0 +1,213 @@
+/*
+ * fg_state_x11_glx.c
+ *
+ * X11-specific freeglut state query methods.
+ *
+ * Copyright (c) 2012 Stephen J. Baker. All Rights Reserved.
+ * Written by John F. Fay, <fayjf@sourceforge.net>
+ * Creation date: Sat Feb 4 2012
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <GL/freeglut.h>
+#include "fg_internal.h"
+
+/*
+ * Queries the GL context about some attributes
+ */
+int fgPlatformGetConfig( int attribute )
+{
+  int returnValue = 0;
+  int result;  /*  Not checked  */
+
+  if( fgStructure.CurrentWindow )
+      result = glXGetFBConfigAttrib( fgDisplay.pDisplay.Display,
+                                     fgStructure.CurrentWindow->Window.pContext.FBConfig,
+                                     attribute,
+                                     &returnValue );
+
+  return returnValue;
+}
+
+int fghPlatformGlutGetGLX ( GLenum eWhat )
+{
+    switch( eWhat )
+    {
+    /*
+     * The window/context specific queries are handled mostly by
+     * fgPlatformGetConfig().
+     */
+    case GLUT_WINDOW_NUM_SAMPLES:
+      {
+       int nsamples = 0;
+#ifdef GLX_VERSION_1_3
+        glGetIntegerv(GL_SAMPLES, &nsamples);
+#endif
+        return nsamples;
+      }
+
+    /*
+     * The rest of GLX queries under X are general enough to use a macro to
+     * check them
+     */
+#   define GLX_QUERY(a,b) case a: return fgPlatformGetConfig( b );
+
+    GLX_QUERY( GLUT_WINDOW_RGBA,                GLX_RGBA                );
+    GLX_QUERY( GLUT_WINDOW_DOUBLEBUFFER,        GLX_DOUBLEBUFFER        );
+    GLX_QUERY( GLUT_WINDOW_BUFFER_SIZE,         GLX_BUFFER_SIZE         );
+    GLX_QUERY( GLUT_WINDOW_STENCIL_SIZE,        GLX_STENCIL_SIZE        );
+    GLX_QUERY( GLUT_WINDOW_DEPTH_SIZE,          GLX_DEPTH_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_RED_SIZE,            GLX_RED_SIZE            );
+    GLX_QUERY( GLUT_WINDOW_GREEN_SIZE,          GLX_GREEN_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_BLUE_SIZE,           GLX_BLUE_SIZE           );
+    GLX_QUERY( GLUT_WINDOW_ALPHA_SIZE,          GLX_ALPHA_SIZE          );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_RED_SIZE,      GLX_ACCUM_RED_SIZE      );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_GREEN_SIZE,    GLX_ACCUM_GREEN_SIZE    );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_BLUE_SIZE,     GLX_ACCUM_BLUE_SIZE     );
+    GLX_QUERY( GLUT_WINDOW_ACCUM_ALPHA_SIZE,    GLX_ACCUM_ALPHA_SIZE    );
+    GLX_QUERY( GLUT_WINDOW_STEREO,              GLX_STEREO              );
+
+#   undef GLX_QUERY
+
+    /* I do not know yet if there will be a fgChooseVisual() function for Win32 */
+    case GLUT_DISPLAY_MODE_POSSIBLE:
+    {
+        /*  We should not have to call fghChooseConfig again here.  */
+        GLXFBConfig config;
+        return fghChooseConfig(&config);
+    }
+
+    /* This is system-dependant */
+    case GLUT_WINDOW_FORMAT_ID:
+        if( fgStructure.CurrentWindow == NULL )
+            return 0;
+
+        return fgPlatformGetConfig( GLX_VISUAL_ID );
+
+    default:
+        fgWarning( "glutGet(): missing enum handle %d", eWhat );
+        break;
+    }
+
+       return -1;
+}
+
+int *fgPlatformGlutGetModeValues(GLenum eWhat, int *size)
+{
+  int *array;
+
+  int attributes[9];
+  GLXFBConfig * fbconfigArray;  /*  Array of FBConfigs  */
+  int fbconfigArraySize;        /*  Number of FBConfigs in the array  */
+  int attribute_name = 0;
+
+  array = NULL;
+  *size = 0;
+
+  switch (eWhat)
+    {
+    case GLUT_AUX:
+    case GLUT_MULTISAMPLE:
+
+      attributes[0] = GLX_BUFFER_SIZE;
+      attributes[1] = GLX_DONT_CARE;
+
+      switch (eWhat)
+        {
+        case GLUT_AUX:
+          /*
+            FBConfigs are now sorted by increasing number of auxiliary
+            buffers.  We want at least one buffer.
+          */
+          attributes[2] = GLX_AUX_BUFFERS;
+          attributes[3] = 1;
+          attributes[4] = None;
+
+          attribute_name = GLX_AUX_BUFFERS;
+
+          break;
+
+
+        case GLUT_MULTISAMPLE:
+          attributes[2] = GLX_AUX_BUFFERS;
+          attributes[3] = GLX_DONT_CARE;
+          attributes[4] = GLX_SAMPLE_BUFFERS;
+          attributes[5] = 1;
+          /*
+            FBConfigs are now sorted by increasing number of samples per
+            pixel.  We want at least one sample.
+          */
+          attributes[6] = GLX_SAMPLES;
+          attributes[7] = 1;
+          attributes[8] = None;
+
+          attribute_name = GLX_SAMPLES;
+
+          break;
+        }
+
+      fbconfigArray = glXChooseFBConfig(fgDisplay.pDisplay.Display,
+                                        fgDisplay.pDisplay.Screen,
+                                        attributes,
+                                        &fbconfigArraySize);
+
+      if (fbconfigArray != NULL)
+        {
+          int * temp_array;
+          int result;   /*  Returned by glXGetFBConfigAttrib. Not checked.  */
+          int previous_value;
+          int i;
+
+          temp_array = malloc(sizeof(int) * fbconfigArraySize);
+          previous_value = 0;
+
+          for (i = 0; i < fbconfigArraySize; i++)
+            {
+              int value;
+
+              result = glXGetFBConfigAttrib(fgDisplay.pDisplay.Display,
+                                            fbconfigArray[i],
+                                            attribute_name,
+                                            &value);
+              if (value > previous_value)
+                {
+                  temp_array[*size] = value;
+                  previous_value = value;
+                  (*size)++;
+                }
+            }
+
+          array = malloc(sizeof(int) * (*size));
+          for (i = 0; i < *size; i++)
+            {
+              array[i] = temp_array[i];
+            }
+
+          free(temp_array);
+          XFree(fbconfigArray);
+        }
+
+      break;
+
+    default:
+      break;
+    }
+
+  return array;
+}