/*
- * freeglut_structure.c
+ * fg_structure.c
*
* Windows and menus need tree structure
*
*/
#include <GL/freeglut.h>
-#include "../fg_internal.h"
+#include "fg_internal.h"
+#ifdef EGL_VERSION_1_0
+#include "egl/fg_structure_egl.h"
+#endif
extern SFG_Structure fgStructure;