static int fghResizeFullscrToggle(void)
{
XWindowAttributes attributes;
+ SFG_Window *win = fgStructure.CurrentWindow;
if(glutGet(GLUT_FULL_SCREEN)) {
/* restore original window size */
- SFG_Window *win = fgStructure.CurrentWindow;
fgStructure.CurrentWindow->State.WorkMask = GLUT_SIZE_WORK;
fgStructure.CurrentWindow->State.DesiredWidth = win->State.pWState.OldWidth;
fgStructure.CurrentWindow->State.DesiredHeight = win->State.pWState.OldHeight;