#include <GL/freeglut.h>\r
#include <limits.h> /* LONG_MAX */\r
#include <unistd.h> /* usleep */\r
-#include "freeglut_internal.h"\r
+#include "../Common/freeglut_internal.h"\r
\r
/* pushing attribute/value pairs into an array */\r
#define ATTRIB(a) attributes[where++]=(a)\r