#include <stdio.h>
#include "nexus3d.h"
+static int init(void);
+static void cleanup(void);
static void display(void *cls);
static void reshape(int x, int y, void *cls);
static void mbutton(int bn, int pressed, int x, int y, void *cls);
static void mmove(int x, int y, void *cls);
+#define ATTR_POS 0
+#define ATTR_COL 1
+
+static const float vdata[] = {
+ -1, -1, 1, 1, -1, 1, 1, 1, 1, -1, 1, 1,
+ 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1,
+ 1, -1, -1, -1, -1, -1, -1, 1, -1, 1, 1, -1,
+ -1, -1, -1, -1, -1, 1, -1, 1, 1, -1, 1, -1,
+ -1, 1, 1, 1, 1, 1, 1, 1, -1, -1, 1, -1,
+ -1, -1, -1, 1, -1, -1, 1, -1, 1, -1, -1, 1
+};
+static const float vcolors[] = {
+ 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0,
+ 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0,
+ 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1,
+ 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1,
+ 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0,
+ 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1
+};
+
+static const unsigned int idata[] = {
+ 0, 1, 2, 0, 2, 3,
+ 4, 5, 6, 4, 6, 7,
+ 8, 9, 10, 8, 10, 11,
+ 12, 13, 14, 12, 14, 15,
+ 16, 17, 18, 16, 18, 19,
+ 20, 21, 22, 20, 22, 23
+};
+
static int quit;
+static nex_buffer *vbuf, *ibuf, *cbuf;
+static nex_geometry *geom;
+static nex_sdrprog *sdrprog;
+
+static float cam_theta, cam_phi = 0.5, cam_dist = 8;
+static float view_matrix[16], proj_matrix[16];
int main(void)
{
nex_cbmousebn(mbutton, 0);
nex_cbmousemove(mmove, 0);
+ if(init() == -1) {
+ goto end;
+ }
+
while(nex_evloop_wait() && !quit);
+end:
+ cleanup();
nex_closegfx();
return 0;
}
+static int init(void)
+{
+ nex_clearcolor(0.1, 0.12, 0.2);
+
+ vbuf = nex_alloc_buffer(sizeof vdata, vdata);
+ cbuf = nex_alloc_buffer(sizeof vcolors, vcolors);
+ ibuf = nex_alloc_buffer(sizeof idata, idata);
+ geom = nex_alloc_geometry();
+ nex_geom_vbuffer(geom, 0, vbuf, 3 * sizeof(float));
+ nex_geom_vbuffer(geom, 1, cbuf, 3 * sizeof(float));
+ nex_geom_vattr(geom, ATTR_POS, NEX_VEC3, 0, 0);
+ nex_geom_vattr(geom, ATTR_COL, NEX_COL3, 1, 0);
+ nex_geom_ibuffer(geom, ibuf);
+
+ if(!(sdrprog = nex_load_sdrprog("test.v.spv", "test.p.spv"))) {
+ return -1;
+ }
+
+ nex_enable(NEX_DEPTH_TEST);
+ nex_enable(NEX_CULL_FACE);
+ return 0;
+}
+
+static void cleanup(void)
+{
+ nex_free_buffer(vbuf);
+ nex_free_buffer(cbuf);
+ nex_free_buffer(ibuf);
+ nex_free_geometry(geom);
+ nex_free_sdrprog(sdrprog);
+}
static void display(void *cls)
{
+ float mvp_matrix[16];
+
nex_clear();
+ cgm_midentity(view_matrix);
+ cgm_mpretranslate(view_matrix, 0, 0, -cam_dist);
+ cgm_mprerotate(view_matrix, cam_phi, 1, 0, 0);
+ cgm_mprerotate(view_matrix, cam_theta, 0, 1, 0);
+
+ cgm_mcopy(mvp_matrix, view_matrix);
+ cgm_mmul(mvp_matrix, proj_matrix);
+ nex_uniform_mat4(sdrprog, 0, mvp_matrix);
+
+ nex_bind_sdrprog(sdrprog);
+ nex_draw_geometry(geom, NEX_TRIANGLES, 0);
+
nex_swap_buffers();
}
static void reshape(int x, int y, void *cls)
{
nex_viewport(0, 0, x, y);
+
+ cgm_mperspective(proj_matrix, cgm_deg_to_rad(50), (float)x / (float)y, 0.5, 500.0);
}
static void keyb(int key, int pressed, void *cls)
}
}
+static int prev_x, prev_y;
+static int bnstate[8];
+
static void mbutton(int bn, int pressed, int x, int y, void *cls)
{
+ if(bn < 8) bnstate[bn] = pressed;
+ prev_x = x;
+ prev_y = y;
+
+ if(pressed) {
+ if(bn == 3) {
+ cam_dist -= 0.5f;
+ nex_redisplay();
+ } else if(bn == 4) {
+ cam_dist += 0.5f;
+ nex_redisplay();
+ }
+ }
}
static void mmove(int x, int y, void *cls)
{
+ int dx = x - prev_x;
+ int dy = y - prev_y;
+ prev_x = x;
+ prev_y = y;
+
+ if((dx | dy) == 0) return;
+
+ if(bnstate[0]) {
+ cam_theta += cgm_deg_to_rad(dx * 0.5f);
+ cam_phi += cgm_deg_to_rad(dy * 0.5f);
+
+ if(cam_phi < -CGM_HPI) cam_phi = -CGM_HPI;
+ if(cam_phi > CGM_HPI) cam_phi = CGM_HPI;
+
+ nex_redisplay();
+ }
+ if(bnstate[2]) {
+ cam_dist += dy * 0.1f;
+
+ if(cam_dist < 0) cam_dist = 0;
+
+ nex_redisplay();
+ }
}