#include <drawtext.h>
#include "level.h"
#include "lview.h"
+#include "app.h"
static int init(void);
static void cleanup(void);
static void cb_cancel(utk_event *ev, void *data);
+static void cb_toolselect(utk_event *ev, void *data);
+
static int parse_args(int argc, char **argv);
utk_button(win, "New", 0, 0, cb_new, 0);
utk_button(win, "Open ...", 0, 0, cb_open, 0);
utk_button(win, "Save ...", 0, 0, cb_save, 0);
+ utk_label(win, "-- Tools --");
+ utk_radiobox(win, "Draw", 1, cb_toolselect, (void*)TOOL_DRAW);
+ utk_radiobox(win, "Player start", 0, cb_toolselect, (void*)TOOL_PSTART);
uiwin_new = utk_window(uiroot, (win_width - 220) / 2, (win_height - 150) / 2,
220, 150, "New level");
uigrab = 0;
}
+static void cb_toolselect(utk_event *ev, void *data)
+{
+ utk_widget *w = utk_event_widget(ev);
+ if(utk_is_checked(w)) {
+ tool = (intptr_t)data;
+ }
+}
+
static int parse_args(int argc, char **argv)
{
int i;