#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
#include <GL/glut.h>
#include <utk/cubertk.h>
#include <drawtext.h>
+#include "level.h"
+#include "lview.h"
static int init(void);
static void cleanup(void);
static int utextspacing(void);
static int utextwidth(const char *txt, int sz);
-static int win_width, win_height;
+static int parse_args(int argc, char **argv);
+
+
+int win_width, win_height;
+int view_width, view_height;
+float view_panx, view_pany, view_zoom = 1.0f;
+
+static int bnstate[8];
+int mousex, mousey, clickx, clicky;
+
static float uiscale = 1.0f;
+#define UISPLIT 150
+int splitx;
#define FONTSZ 16
static struct dtx_font *uifont;
static utk_widget *uiroot;
+static struct level *lvl;
+
int main(int argc, char **argv)
{
glutInit(&argc, argv);
+
+ if(parse_args(argc, argv) == -1) {
+ return 1;
+ }
+
glutInitWindowSize(1280, 800);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_MULTISAMPLE);
glutCreateWindow("dunger");
win_width = glutGet(GLUT_WINDOW_WIDTH);
{
utk_widget *win;
+ glEnable(GL_MULTISAMPLE);
+
glClearColor(0.15, 0.15, 0.15, 1);
if(!(uifont = dtx_open_font("uifont.ttf", 0))) {
utk_set_text_spacing_func(utextspacing);
utk_set_text_width_func(utextwidth);
- win = utk_window(uiroot, 20, 20, 100, 100, "window");
- utk_show(win);
+ win = utk_vbox(uiroot, 0, UTK_DEF_SPACING);
+ utk_set_pos(win, 15, 15);
+ utk_button(win, "hello", 0, 0, 0, 0);
+ utk_button(win, "button 2", 0, 0, 0, 0);
+ utk_button(win, "button 3", 0, 0, 0, 0);
+
+ if(!(lvl = create_level(32, 32))) {
+ fprintf(stderr, "failed to create level\n");
+ return -1;
+ }
+ if(init_lview(lvl) == -1) {
+ return -1;
+ }
+
+ splitx = UISPLIT * uiscale;
+ view_width = win_width - splitx;
+ view_height = win_height;
return 0;
}
static void cleanup(void)
{
+ destroy_lview();
+ free_level(lvl);
dtx_close_font(uifont);
utk_close(uiroot);
}
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+ /* draw UI */
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, splitx, win_height, 0, -1, 1);
+ glViewport(0, 0, splitx, win_height);
+
+ glBegin(GL_QUADS);
+ glColor3f(0.25, 0.25, 0.25);
+ glVertex2f(0, 0);
+ glVertex2f(splitx, 0);
+ glVertex2f(splitx, win_height);
+ glVertex2f(0, win_height);
+ glEnd();
utk_draw(uiroot);
+ /* draw view */
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, view_width, 0, view_height, -1, 1);
+ glViewport(splitx, 0, view_width, view_height);
+
+ glBegin(GL_QUADS);
+ glColor3f(0.1, 0.1, 0.1);
+ glVertex2f(0, 0);
+ glVertex2f(view_width, 0);
+ glVertex2f(view_width, view_height);
+ glVertex2f(0, view_height);
+ glEnd();
+
+ draw_lview();
+
glutSwapBuffers();
}
win_width = x;
win_height = y;
- glViewport(0, 0, x, y);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, x, y, 0, -1, 1);
-
if(uiroot) {
utk_set_size(uiroot, x / uiscale, y / uiscale);
}
+
+ lview_viewport(splitx, 0, x - splitx, y);
}
static void keyb(unsigned char key, int x, int y)
int bidx = bn - GLUT_LEFT_BUTTON;
int press = st == GLUT_DOWN;
+ bnstate[bidx] = press;
+ mousex = x;
+ mousey = y;
+
+ if(bn <= 2) {
+ if(press) {
+ clickx = x;
+ clicky = y;
+ } else {
+ clickx = clicky = -1;
+ }
+ } else if(bn == 3) {
+ if(press) view_zoom += 0.1;
+ } else if(bn == 4) {
+ if(press) view_zoom -= 0.1;
+ }
+
+ lview_mbutton(bidx, press, x, y);
+
utk_mbutton_event(bidx, press, x / uiscale, y / uiscale);
glutPostRedisplay();
}
static void motion(int x, int y)
{
+ int dx, dy;
+ dx = x - mousex;
+ dy = y - mousey;
+ mousex = x;
+ mousey = y;
+
+ if(clickx >= splitx) {
+ if(bnstate[1]) {
+ view_panx -= dx;
+ view_pany += dy;
+ }
+ }
+
+ lview_mouse(x, y);
+
utk_mmotion_event(x / uiscale, y / uiscale);
glutPostRedisplay();
}
+static int parse_args(int argc, char **argv)
+{
+ int i;
+
+ for(i=1; i<argc; i++) {
+ if(argv[i][0] == '-') {
+ if(strcmp(argv[i], "-uiscale") == 0) {
+ if(!argv[++i] || !(uiscale = atoi(argv[i]))) {
+ fprintf(stderr, "-uiscale should be followed by a positive number\n");
+ return -1;
+ }
+ } else if(strcmp(argv[i], "-help") == 0 || strcmp(argv[i], "-h") == 0) {
+ printf("Usage: %s [options]\n", argv[0]);
+ printf("Options:\n");
+ printf(" -uiscale <scale>: UI scale factor (default: 1)\n");
+ printf(" -h,-help: print usage and exit\n");
+ exit(0);
+ } else {
+ fprintf(stderr, "unknown option: %s\n", argv[i]);
+ return -1;
+ }
+ } else {
+ fprintf(stderr, "unexpected argument: %s\n", argv[i]);
+ return -1;
+ }
+ }
+ return 0;
+}
+
+/* --- ubertk callbacks --- */
+
static void ucolor(int r, int g, int b, int a)
{
glColor4ub(r, g, b, a);