X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;ds=inline;f=doc%2Ffreeglut_user_interface.html;h=397ebc5d084c44c885e53352567eea917028c995;hb=b24329e0e93226fdcef84d3284b1a9eae5686bac;hp=c57a4ce6585df7fd7bce8d99468d9e992d7b0014;hpb=880eb0134415bc4b4e5a35be911ffe82d135dd1f;p=freeglut diff --git a/doc/freeglut_user_interface.html b/doc/freeglut_user_interface.html index c57a4ce..397ebc5 100644 --- a/doc/freeglut_user_interface.html +++ b/doc/freeglut_user_interface.html @@ -1,1116 +1,1957 @@ - +
- - - -
OpenGL is a trademark of Silicon Graphics, Inc. X Window System
-is a trademark of X Consortium, Inc. Spaceball is a registered trademark
-of Spatial Systems Inc.
-
The authors have taken care in preparation of this documentation but
-make no expressed or implied warranty of any kind and assumes no responsibility
-for errors or omissions. No liability is assumed for incidental or consequential
-damages in connection with or arising from the use of information or programs
-contained herein.
-
-
+ OpenGL is a trademark of Silicon Graphics, Inc. X Window System is a trademark
+of X Consortium, Inc. Spaceball is a registered trademark of Spatial
+Systems Inc.
+ The authors have taken care in preparation of this documentation but make
+no expressed or implied warranty of any kind and assumes no responsibility
+ for errors or omissions. No liability is assumed for incidental or consequential
+ damages in connection with or arising from the use of information or programs
+ contained herein.
+
2.0 Introduction +
+3.0 Background -
3.1 Design Philosophy -- -
3.2 Conventions -
3.3 Terminology -
3.4 Differences from GLUT 3.7
4.0 Initialization Functions
-
4.1 glutInit -- -
4.2 glutInitWindowPosition, glutInitWindowSize -
4.3 glutInitDisplayMode -
4.4 glutInitDisplayString
5.0 Event Processing Functions
-
5.1 glutMainLoop -- -
5.2 glutMainLoopEvent -
5.3 glutLeaveMainLoop
6.0 Window Functions
-
6.1 glutCreateWindow -- -
6.2 glutCreateSubwindow -
6.3 glutDestroyWindow -
6.4 glutSetWindow, glutGetWindow -
6.5 glutSetWindowTitle, glutSetIconTitle -
6.6 glutReshapeWindow -
6.7 glutPositionWindow -
6.8 glutShowWindow, glutHideWindow, glutIconifyWindow -
6.9 glutPushWindow, glutPopWindow -
6.10 glutFullScreen
7.0 Display Functions
-
7.1 glutPostRedisplay -- -
7.2 glutPostWindowRedisplay -
7.3 glutSwapBuffers
8.0 Mouse Cursor Functions
-
8.1 glutSetCursor -- -
8.2 glutWarpPointer
9.0 Overlay Functions
-
9.1 glutEstablishOverlay -- -
9.2 glutRemoveOverlay -
9.3 glutUseLayer -
9.4 glutPostOverlayRedisplay -
9.5 glutPostWindowOverlayRedisplay -
9.6 glutShowOverlay, glutHideOverlay
10.0 Menu Functions
-
10.1 glutCreateMenu -- -
10.2 glutDestroyMenu -
10.3 glutGetMenu, glutSetMenu -
10.4 glutAddMenuEntry -
10.5 glutAddSubMenu -
10.6 glutChangeToMenuEntry -
10.7 glutChangeToSubMenu -
10.8 glutRemoveMenuItem -
10.9 glutAttachMenu, glutDetachMenu
11.0 Global Callback Registration
-Functions
-
11.1 glutTimerFunc -- -
11.2 glutIdleFunc
12.0 Window-Specific Callback Registration
-Functions
-
12.1 glutDisplayFunc -- -
12.2 glutOverlayDisplayFunc -
12.3 glutReshapeFunc -
12.4 glutCloseFunc -
12.5 glutKeyboardFunc -
12.6 glutSpecialFunc -
12.7 glutKeyboardUpFunc -
12.8 glutSpecialUpFunc -
12.9 glutMouseFunc -
12.10 glutMotionFunc, glutPassiveMotionFunc -
12.11 glutVisibilityFunc -
12.12 glutEntryFunc -
12.13 glutJoystickFunc -
12.14 glutSpaceballMotionFunc -
12.15 glutSpaceballRotateFunc -
12.16 glutSpaceballButtonFunc -
12.17 glutButtonBoxFunc -
12.18 glutDialsFunc -
12.19 glutTabletMotionFunc -
12.20 glutTabletButtonFunc -12.21 glutMenuStatusFunc -
12.22 glutWindowStatusFunc
13.0 State Setting and Retrieval Functions
-
13.1 glutSetOption -- -
13.2 glutGet -
13.3 glutDeviceGet -
13.4 glutGetModifiers -
13.5 glutLayerGet -
13.6 glutExtensionSupported
14.0 Font Rendering Functions
-
14.1 glutBitmapCharacter -- -
14.2 glutBitmapString -
14.3 glutBitmapWidth -
14.4 glutBitmapLength -
14.5 glutBitmapHeight -
14.6 glutStrokeCharacter -
14.7 glutStrokeString -
14.8 glutStrokeWidth -
14.9 glutStrokeLength -
14.10 glutStrokeHeight
15.0 Geometric Object Rendering
-Functions
-
15.1 glutWireSphere, glutSolidSphere -- -
15.2 glutWireTorus, glutSolidTorus -
15.3 glutWireCone, glutSolidCone -
15.4 glutWireCube, glutSolidCube -
15.5 glutWireTetrahedron, glutSolidTetrahedron -
15.6 glutWireOctahedron, glutSolidOctahedron -
15.7 glutWireDodecahedron, glutSolidDodecahedron -
15.8 glutWireIcosahedron, glutSolidIcosahedron -
15.9 glutWireRhombicDodecahedron, glutSolidRhombicDodecahedron -
15.10 glutWireTeapot, glutSolidTeapot
16.0 Game Mode Functions
-
16.1 glutGameModeString -- -
16.2 glutEnterGameMode, glutLeaveGameMode -
16.3 glutGameModeGet
17.0 Video Resize Functions
-
17.1 glutVideoResizeGet -- -
17.2 glutSetupVideoResizing, glutStopVideoResizing -
17.3 glutVideoResize -
17.4 glutVideoPan
18.0 Color Map Functions
-
18.1 glutSetColor, glutGetColor -- -
18.2 glutCopyColormap
19.0 Miscellaneous Functions
-
19.1 glutIgnoreKeyRepeat, glutSetKeyRepeat -- -
19.2 glutForceJoystickFunc -
19.3 glutReportErrors
20.0 Usage Notes
-
21.0 Implementation Notes -
22.0 GLUT State -
23.0 "freeglut.h" Header File -
24.0 References -
25.0 Index
-
-
-
3.1 Design Philosophy+ +
+ 3.2 Conventions
+ 3.3 Terminology
+ 3.4 Differences from GLUT 3.7
+ 4.0 Initialization Functions
+
4.1 glutInit+ +
+ 4.2 glutInitWindowPosition, glutInitWindowSize
+ 4.3 glutInitDisplayMode
+ 4.4 glutInitDisplayString
+ 5.0 Event Processing Functions
+
5.1 glutMainLoop+ +
+ 5.2 glutMainLoopEvent
+ 5.3 glutLeaveMainLoop
+ 6.0 Window Functions
+
6.1 glutCreateWindow+ +
+ 6.2 glutCreateSubwindow
+ 6.3 glutDestroyWindow
+ 6.4 glutSetWindow, glutGetWindow
+ 6.5 glutSetWindowTitle, glutSetIconTitle
+ 6.6 glutReshapeWindow
+ 6.7 glutPositionWindow
+ 6.8 glutShowWindow, glutHideWindow, glutIconifyWindow
+ 6.9 glutPushWindow, glutPopWindow
+ 6.10 glutFullScreen
+ 7.0 Display Functions
+
7.1 glutPostRedisplay+ +
+ 7.2 glutPostWindowRedisplay
+ 7.3 glutSwapBuffers
+ 8.0 Mouse Cursor Functions
+
8.1 glutSetCursor+ +
+ 8.2 glutWarpPointer
+ 9.0 Overlay Functions
+
9.1 glutEstablishOverlay+ +
+ 9.2 glutRemoveOverlay
+ 9.3 glutUseLayer
+ 9.4 glutPostOverlayRedisplay
+ 9.5 glutPostWindowOverlayRedisplay
+ 9.6 glutShowOverlay, glutHideOverlay
+ 10.0 Menu Functions
+
10.1 glutCreateMenu+ +
+ 10.2 glutDestroyMenu
+ 10.3 glutGetMenu, glutSetMenu
+ 10.4 glutAddMenuEntry
+ 10.5 glutAddSubMenu
+ 10.6 glutChangeToMenuEntry
+ 10.7 glutChangeToSubMenu
+ 10.8 glutRemoveMenuItem
+ 10.9 glutAttachMenu, glutDetachMenu
+ 11.0 Global Callback Registration Functions
+
11.1 glutTimerFunc+ +
+ 11.2 glutIdleFunc
+ 12.0 Window-Specific Callback Registration
+ Functions
+
12.1 glutDisplayFunc+ +
+ 12.2 glutOverlayDisplayFunc
+ 12.3 glutReshapeFunc
+ 12.4 glutCloseFunc
+ 12.5 glutKeyboardFunc
+ 12.6 glutSpecialFunc
+ 12.7 glutKeyboardUpFunc
+ 12.8 glutSpecialUpFunc
+ 12.9 glutMouseFunc
+ 12.10 glutMotionFunc, glutPassiveMotionFunc
+ 12.11 glutVisibilityFunc
+ 12.12 glutEntryFunc
+ 12.13 glutJoystickFunc
+ 12.14 glutSpaceballMotionFunc
+ 12.15 glutSpaceballRotateFunc
+ 12.16 glutSpaceballButtonFunc
+ 12.17 glutButtonBoxFunc
+ 12.18 glutDialsFunc
+ 12.19 glutTabletMotionFunc
+ 12.20 glutTabletButtonFunc +12.21 glutMenuStatusFunc
+
+ 12.22 glutWindowStatusFunc
+ 13.0 State Setting and Retrieval Functions
+
13.1 glutSetOption+ +
+ 13.2 glutGet
+ 13.3 glutDeviceGet
+ 13.4 glutGetModifiers
+ 13.5 glutLayerGet
+ 13.6 glutExtensionSupported
+13.7 glutGetProcAddress
+
+ 14.0 Font Rendering Functions
+
14.1 glutBitmapCharacter+ +
+ 14.2 glutBitmapString
+ 14.3 glutBitmapWidth
+ 14.4 glutBitmapLength
+ 14.5 glutBitmapHeight
+ 14.6 glutStrokeCharacter
+ 14.7 glutStrokeString
+ 14.8 glutStrokeWidth
+ 14.9 glutStrokeLength
+ 14.10 glutStrokeHeight
+ 15.0 Geometric Object Rendering Functions
+
15.1 glutWireSphere, glutSolidSphere ++ +
+ 15.2 glutWireTorus, glutSolidTorus
+ 15.3 glutWireCone, glutSolidCone
+ 15.4 glutWireCube, glutSolidCube
+ 15.5 glutWireTetrahedron, glutSolidTetrahedron
+ 15.6 glutWireOctahedron, glutSolidOctahedron
+ 15.7 glutWireDodecahedron, glutSolidDodecahedron
+ 15.8 glutWireIcosahedron, glutSolidIcosahedron
+ 15.9 glutWireRhombicDodecahedron, glutSolidRhombicDodecahedron
+ 15.10 glutWireTeapot, glutSolidTeapot
+ 16.0 Game Mode Functions
+
16.1 glutGameModeString+ +
+ 16.2 glutEnterGameMode, glutLeaveGameMode
+ 16.3 glutGameModeGet
+ 17.0 Video Resize Functions
+
17.1 glutVideoResizeGet+ +
+ 17.2 glutSetupVideoResizing, glutStopVideoResizing
+ 17.3 glutVideoResize
+ 17.4 glutVideoPan
+ 18.0 Color Map Functions
+
18.1 glutSetColor, glutGetColor ++ +
+ 18.2 glutCopyColormap
+ 19.0 Miscellaneous Functions
+
19.1 glutIgnoreKeyRepeat, +glutSetKeyRepeat+ +
+ 19.2 glutForceJoystickFunc
+ 19.3 glutReportErrors
+ 20.0 Usage Notes
+
21.0 + Implementation Notes +
+ +22.0 GLUT +State +
+ +23.0 + "freeglut.h" Header File +
+ +24.0 References +
+ +25.0 Index
+
+
+
Mr. Kilgard copyrighted his library and gave it a -rather unusual license. Under his license, people are allowed freely -to copy and distribute the libraries and the source code, but they are -not allowed to modify it. For a long time this did not matter because -the GLUT library worked so well and because Mr. Kilgard was releasing updates -on a regular basis. But with the passage of time, people started -wanting some slightly different behaviours in their windowing system. -When Mr. Kilgard stopped supporting the GLUT library in 1999, having moved -on to bigger and better things, this started to become a problem. -
In December 1999, Mr. Pawel Olzsta started work on -an open-source clone of the GLUT library. This open-source clone, -which does not use any of the GLUT source code, has evolved into the present -freeglut -library. This documentation specifies the application program interface -to the freeglut library. -
Mr. Kilgard copyrighted +his library and gave it a rather unusual license. Under his license, +people are allowed freely to copy and distribute the libraries and the source +code, but they are not allowed to modify it. For a long time this did +not matter because the GLUT library worked so well and because Mr. Kilgard +was releasing updates on a regular basis. But with the passage of time, +people started wanting some slightly different behaviours in their windowing +system. When Mr. Kilgard stopped supporting the GLUT library in 1999, +having moved on to bigger and better things, this started to become a problem. +
+ +In December 1999, +Mr. Pawel Olzsta started work on an open-source clone of the GLUT library. +This open-source clone, which does not use any of the GLUT source code, has +evolved into the present freeglut library. This documentation +specifies the application program interface to the freeglut library. +
+ +In GLUT, control never returned from the event loop (as invoked by the -"glutMainLoop" function) to the calling function. This prevented -an application from having re-entrant code, in which GLUT could be invoked -from within a callback, and it prevented the application from doing any -post-processing (such as freeing allocated memory) after GLUT had closed -down. Freeglut allows the application programmer to specify -more direct control over the event loop by means of two new functions. -The first, "glutMainLoopEvent", processes a single iteration of -the event loop and allows the application to use a different event loop -controller or to contain re-entrant code. The second, "glutLeaveMainLoop", -causes the event loop to exit nicely; this is preferable to the application's -calling "exit" from within a GLUT callback. -
Usage -
void glutMainLoop ( void ) ; -
Description -
The "glutMainLoop" function causes the program to enter -the window event loop. An application should call this function at -most once. It will call any application callback functions as required -to process mouse clicks, mouse motion, key presses, and so on. -
Changes From GLUT -
In GLUT, there was absolutely no way for the application programmer -to have control return from the "glutMainLoop" function to the -calling function. Freeglut allows the programmer to force -this by setting the "GLUT_ACTION_ON_WINDOW_CLOSE" option and invoking -the "glutLeaveMainLoop" function from one of the callbacks. -Stopping the program this way is preferable to simply calling "exit" -from within a callback because this allows freeglut to free allocated -memory and otherwise clean up after itself. (I know I just said this, -but I think it is important enough that it bears repeating.) -
Usage -
void glutMainLoopEvent ( void ) ; -
Description -
The "glutMainLoopEvent" function causes freeglut -to process one iteration's worth of events in its event loop. This -allows the application to control its own event loop and still use the -freeglut windowing system. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
void glutLeaveMainLoop ( void ) ; -
Description -
The "glutLeaveMainLoop" function causes freeglut -to stop the event loop. If the "GLUT_ACTION_ON_WINDOW_CLOSE" -option has been set to "GLUT_ACTION_CONTINUE_EXECUTION", control -will return to the function which called "glutMainLoop"; otherwise -the application will exit. -
Changes From GLUT -
GLUT does not include this function. -
Usage
+ +void glutInitWindowPosition ( int
+x, int y ) ;
+ void glutInitWindowSize ( int width,
+int height ) ;
Description
+ +The "glutInitWindowPosition + " and "glutInitWindowSize" functions specify a desired position +and size for windows that freeglut will create in the future. +The position is measured in pixels from the upper left hand corner of the +screen, with "x" increasing to the right and "y" increasing towards the bottom +of the screen. The size is measured in pixels. Freeglut + does not promise to follow these specifications in creating its windows, +it certainly makes an attempt to.
+ +The position and size of a window are +a matter of some subtlety. Most windows have a usable area surrounded +by a border and with a title bar on the top. The border and title bar +are commonly called "decorations." The position of the window unfortunately +varies with the operating system. On Linux, it is the coordinates of +the upper left-hand corner of its decorations. On Windows, it is the +coordinates of the upper left hand corner of its usable interior. For +both operating systems, the size of the window is the size of the usable interior. +
+ +Windows has some additional quirks which +the application programmer should know about. First, the minimum y-coordinate +of a window decoration is zero. (This is a feature of freeglut + and can be adjusted if so desired.) Second, there appears to be a +minimum window width on Windows which is 104 pixels. The user may specify +a smaller width, but the Windows system calls ignore it. It is also +impossible to make a window narrower than this by dragging on its corner. +
+ +Changes From GLUT
+ +For some reason, GLUT is not affected +by the 104-pixel minimum window width. If the user clicks on the corner +of a window which is narrower than this amount, the window will immediately +snap out to this width, but the application can call "glutReshapeWindow + " and make a window narrower again.
+ +In GLUT, control never returned from +the event loop (as invoked by the "glutMainLoop" function) to the +calling function. This prevented an application from having re-entrant +code, in which GLUT could be invoked from within a callback, and it prevented +the application from doing any post-processing (such as freeing allocated +memory) after GLUT had closed down. Freeglut allows the application +programmer to specify more direct control over the event loop by means of +two new functions. The first, "glutMainLoopEvent", processes +a single iteration of the event loop and allows the application to use a different +event loop controller or to contain re-entrant code. The second, " +glutLeaveMainLoop", causes the event loop to exit nicely; this is preferable +to the application's calling "exit" from within a GLUT callback. +
+ +Usage
+ +void glutMainLoop ( void ) ; +
+ +Description
+ +The "glutMainLoop" function +causes the program to enter the window event loop. An application should +call this function at most once. It will call any application callback +functions as required to process mouse clicks, mouse motion, key presses, +and so on.
+ +Changes From GLUT
+ +In GLUT, there was absolutely no way +for the application programmer to have control return from the "glutMainLoop + " function to the calling function. Freeglut allows the programmer +to force this by setting the "GLUT_ACTION_ON_WINDOW_CLOSE" option +and invoking the "glutLeaveMainLoop" function from one of the callbacks. + Stopping the program this way is preferable to simply calling "exit + " from within a callback because this allows freeglut to free allocated + memory and otherwise clean up after itself. (I know I just said this, + but I think it is important enough that it bears repeating.)
+ +Usage
+ +void glutMainLoopEvent ( void ) ; +
+ +Description
+ +The "glutMainLoopEvent + " function causes freeglut to process one iteration's worth of events +in its event loop. This allows the application to control its own event +loop and still use the freeglut windowing system.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +void glutLeaveMainLoop ( void ) ; +
+ +Description
+ +The "glutLeaveMainLoop + " function causes freeglut to stop the event loop. If the +" GLUT_ACTION_ON_WINDOW_CLOSE" option has been set to "GLUT_ACTION_CONTINUE_EXECUTION + ", control will return to the function which called "glutMainLoop + "; otherwise the application will exit.
+ +If the application has two nested calls +to "glutMainLoop" and calls "glutLeaveMainLoop", the behaviour +of freeglut is undefined. It may leave only the inner nested +loop or it may leave both loops. If the reader has a strong preference +for one behaviour over the other he should contact the freeglut Programming +Consortium and ask for the code to be fixed.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +void glutEstablishOverlay ( void +) ;
+ +Description
+ +The "glutEstablishOverlay" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutRemoveOverlay ( void ) ; +
+ +Description
+ +The "glutRemoveOverlay" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutUseLayer ( GLenum +layer ) ;
+ +Description
+ +The "glutUseLayer" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutPostOverlayRedisplay ( void +) ;
+ +Description
+ +The "glutPostOverlayRedisplay + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutPostWindowOverlayRedisplay +( int window ) ;
+ +Description
+ +The "glutPostWindowOverlayRedisplay + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutShowOverlay( void ) ;
+
+ void glutHideOverlay( void ) ;
+
Description
+ +The "glutShowOverlay" and " +glutHideOverlay" functions are not implemented in freeglut . +
+ +Changes From GLUT
+ +GLUT implements these functions.
+ +Usage
+ +void glutIdleFunc ( void (*func) +( void ) ) ;
+ +func The new +global idle callback function
+ +Description
+ +The "glutIdleFunc" function
+specifies the function that freeglut will call to perform background
+processing tasks such as continuous animation when window system events are
+not being received. If enabled, this function is called continuously
+from freeglut while no events are received. The callback function
+has no parameters and returns no value. Freeglut does not change
+the current window or the current menu before invoking the idle
+callback; programs with multiple windows or menus must explicitly set the
+ current window and current menu
+ and not rely on its current setting.
+ The amount of computation and rendering done in an idle
+callback should be minimized to avoid affecting the program's interactive
+ response. In general, no more than a single frame of rendering should
+ be done in a single invocation of an idle callback.
+ Calling "glutIdleFunc" with a NULL argument
+disables the call to an idle callback.
Changes From GLUT
+ +Application programmers should note that +if they have specified the "continue execution" action on window closure, + freeglut will continue to call the +idle callback after the user has closed a window by clicking on the "x" in +the window header bar. If the idle callback renders a particular window +(this is considered bad form but is frequently done anyway), the programmer +should supply a window closure callback for that window which changes or disables +the idle callback.
+ +Usage
+ +void glutSpecialFunc ( void (*func) +( int key, int x, int y ) ) ;
+ +func The window's
+new special key press callback function
+ key The
+key whose press triggers the callback
+ x
+ The x-coordinate of the mouse relative
+to the window at the time the key is pressed
+ y
+ The y-coordinate of the mouse relative
+to the window at the time the key is pressed
Description
+ +The "glutSpecialFunc"
+function specifies the function that freeglut will call when the user
+presses a special key on the keyboard. The callback function has one
+argument: the name of the function to be invoked ("called back") at
+the time at which the special key is pressed. The function returns no
+value. Freeglut sets the current window to the window
+which is active when the callback is invoked. "Special keys" are the
+function keys, the arrow keys, the Page Up and Page Down keys, and the Insert
+key. The Delete key is considered to be a regular key.
+ Calling "glutSpecialUpFunc" with a NULL argument
+disables the call to the window's special key press callback.
The "key +" argument may take one of the following defined constant values:
+ +None.
+ +Usage
+ +void glutKeyboardUpFunc ( void (*func) +( unsigned char key, int x, int y ) ) ;
+ +func The window's
+new key release callback function
+ key The
+key whose release triggers the callback
+ x
+ The x-coordinate of the mouse relative
+to the window at the time the key is released
+ y
+ The y-coordinate of the mouse relative
+to the window at the time the key is released
Description
+ +The "glutKeyboardUpFunc
+" function specifies the function that freeglut will call when the
+user releases a key from the keyboard. The callback function has one
+argument: the name of the function to be invoked ("called back") at
+the time at which the key is released. The function returns no value.
+ Freeglut sets the current window
+ to the window which is active when the callback is invoked.
+ While freeglut checks for upper or lower case
+letters, it does not do so for non-alphabetical characters. Nor does
+it account for the Caps-Lock key being on. The operating system may
+send some unexpected characters to freeglut, such as "8" when the
+user is pressing the Shift key. Freeglut also invokes the callback
+when the user releases the Control, Alt, or Shift keys, among others.
+Releasing the Delete key causes this function to be invoked with a value
+of 127 for "key".
+ Calling "glutKeyboardUpFunc" with a NULL argument
+disables the call to the window's key release callback.
Changes From GLUT
+ +This function is not implemented in GLUT +versions before Version 4. It has been designed to be as close to GLUT +as possible. Users who find differences should contact the + freeglut Programming Consortium to +have them fixed.
+ +Usage
+ +void glutSpecialUpFunc ( void (*func) +( int key, int x, int y ) ) ;
+ +func The window's
+new special key release callback function
+ key The
+key whose release triggers the callback
+ x
+ The x-coordinate of the mouse relative
+to the window at the time the key is released
+ y
+ The y-coordinate of the mouse relative
+to the window at the time the key is released
Description
+ +The "glutSpecialUpFunc
+" function specifies the function that freeglut will call when the
+user releases a special key from the keyboard. The callback function
+has one argument: the name of the function to be invoked ("called back")
+at the time at which the special key is released. The function returns
+no value. Freeglut sets the current window to the window
+which is active when the callback is invoked. "Special keys" are the
+function keys, the arrow keys, the Page Up and Page Down keys, and the Insert
+key. The Delete key is considered to be a regular key.
+ Calling "glutSpecialUpFunc" with a NULL argument
+disables the call to the window's special key release callback.
The "key +" argument may take one of the following defined constant values:
+ +This function is not implemented in GLUT +versions before Version 4. It has been designed to be as close to GLUT +as possible. Users who find differences should contact the + freeglut Programming Consortium to +have them fixed.
+ +Usage
+ +void glutSpaceballMotionFunc ( void +(* callback)( int x, int y, int z ) ) ;
+ +Description
+ +The "glutSpaceballMotionFunc + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutSpaceballRotateFunc ( void +(* callback)( int x, int y, int z ) ) ;
+ +Description
+ +The "glutSpaceballRotateFunc + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutSpaceballButtonFunc ( void +(* callback)( int button, int updown ) ) ;
+ +Description
+ +The "glutSpaceballButtonFunc + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutSpaceballButtonBoxFunc ( +void (* callback)( int button, int updown ) ) ;
+ +Description
+ +The "glutSpaceballButtonBoxFunc + " function is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutDialsFunc ( void (* callback)( +int dial, int value ) ) ;
+ +Description
+ +The "glutDialsFunc" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutTabletMotionFunc ( void +(* callback)( int x, int y ) ) ;
+ +Description
+ +The "glutTabletMotionFunc" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ +Usage
+ +void glutTabletButtonFunc ( void +(* callback)( int button, int updown, int x, int y ) ) ;
+ +Description
+ +The "glutTabletButtonFunc" function +is not implemented in freeglut.
+ +Changes From GLUT
+ +GLUT implements this function.
+ ++The following state variables may be queried with "glutGet". +The returned value is an integer. +
+ ++These queries are with respect to the current window: +
-Usage -
void glutIdleFunc ( void (*func) ( void ) ) ; -
func The new global idle callback function -
Description -
The "glutIdleFunc" function specifies the function that
-freeglut
-will call to perform background processing tasks such as continuous animation
-when window system events are not being received. If enabled, this
-function is called continuously from freeglut while no events are
-received. The callback function has no parameters and returns no
-value. Freeglut does not change the current window
-or the current menu before invoking the idle callback; programs
-with multiple windows or menus must explicitly set the current window
-and current menu and not rely on its current setting.
-
The amount of computation and rendering done in
-an idle callback should be minimized to avoid affecting the program's interactive
-response. In general, no more than a single frame of rendering should
-be done in a single invocation of an idle callback.
-
Calling "glutIdleFunc" with a NULL argument
-disables the call to an idle callback.
-
Changes From GLUT -
Application programmers should note that if they have specified the -"continue execution" action on window closure, freeglut will continue -to call the idle callback after the user has closed a window by clicking -on the "x" in the window header bar. If the idle callback renders -a particular window (this is considered bad form but is frequently done -anyway), the programmer should supply a window closure callback for that -window which changes or disables the idle callback. -
It should be noted that freeglut fonts are -similar but not identical to GLUT fonts. At the moment, freeglut -fonts do not support the "`" (backquote) and "|" (vertical line) characters; -in their place it renders asterisks. -
Freeglut supports the following bitmap fonts:
+These queries do not depend on the current window. +
-Freeglut supports the following stroke fonts:
Usage -
void glutBitmapCharacter ( void *font, int character ) ; -
font The bitmapped
-font to use in rendering the character
-
character The ASCII code of the character to be
-rendered
-
Description -
The "glutBitmapCharacter" function renders the given -character in the specified bitmap font. Freeglut automatically -sets the necessary pixel unpack storage modes and restores the existing -modes when it has finished. Before the first call to "glutBitMapCharacter" -the application program should call "glRasterPos*" to set the -position of the character in the window. The "glutBitmapCharacter" -function advances the cursor position as part of its call to "glBitmap" -and so the application does not need to call "glRasterPos*" again -for successive characters on the same line. -
Changes From GLUT -
Nonexistent characters are rendered as asterisks. The rendering -position in freeglut is apparently off from GLUT's position by a -few pixels vertically and one or two pixels horizontally. -
Usage -
void glutBitmapString ( void *font, char *string ) ; -
font The bitmapped font to use
-in rendering the character string
-
string String of characters to be rendered
-
Description -
The "glutBitmapString" function renders the given character -string in the specified bitmap font. Freeglut automatically -sets the necessary pixel unpack storage modes and restores the existing -modes when it has finished. Before calling "glutBitMapString" -the application program should call "glRasterPos*" to set the -position of the string in the window. The "glutBitmapString" -function handles carriage returns. Nonexistent characters are rendered -as asterisks. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
int glutBitmapWidth ( void *font, int character ) ; -
font The bitmapped
-font to use in calculating the character width
-
character The ASCII code of the character
-
Description -
The "glutBitmapWidth" function returns the width of the -given character in the specified bitmap font. Because the font is -bitmapped, the width is an exact integer. -
Changes From GLUT -
Nonexistent characters return the width of an asterisk. -
Usage -
int glutBitmapLength ( void *font, char *string ) ; -
font The bitmapped font to use in calculating
-the character width
-
string String of characters whose width is to be calculated
-
Description -
The "glutBitmapLength" function returns the width in -pixels of the given character string in the specified bitmap font. -Because the font is bitmapped, the width is an exact integer: the -return value is identical to the sum of the character widths returned by -a series of calls to "glutBitmapWidth". The width of nonexistent -characters is counted to be the width of an asterisk. -
If the string contains one or more carriage returns, -freeglut -calculates the widths in pixels of the lines separately and returns the -largest width. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
int glutBitmapHeight ( void *font ) ; -
font The bitmapped -font to use in calculating the character height -
Description -
The "glutBitmapHeight" function returns the height of -a character in the specified bitmap font. Because the font is bitmapped, -the height is an exact integer. The fonts are designed such that -all characters have (nominally) the same height. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
void glutStrokeCharacter ( void *font, int character ) ; -
font The stroke font
-to use in rendering the character
-
character The ASCII code of the character to be
-rendered
-
Description -
The "glutStrokeCharacter" function renders the given -character in the specified stroke font. Before the first call to -"glutStrokeCharacter" the application program should call the -OpenGL transformation (positioning and scaling) functions to set the position -of the character in the window. The "glutStrokeCharacter" -function advances the cursor position by a call to "glTranslatef" -and so the application does not need to call the OpenGL positioning functions -again for successive characters on the same line. -
Changes From GLUT -
Nonexistent characters are rendered as asterisks. -
Usage -
void glutStrokeString ( void *font, char *string ) ; -
font The stroke font to use in
-rendering the character string
-
string String of characters to be rendered
-
Description -
The "glutStrokeString" function renders the given character -string in the specified stroke font. Before calling "glutStrokeString" -the application program should call the OpenGL transformation (positioning -and scaling) functions to set the position of the string in the window. -The "glutStrokeString" function handles carriage returns. -Nonexistent characters are rendered as asterisks. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
int glutStrokeWidth ( void *font, int character ) ; -
font The stroke font
-to use in calculating the character width
-
character The ASCII code of the character
-
Description -
The "glutStrokeWidth" function returns the width of the -given character in the specified stroke font. Because the font is -a stroke font, the width is actually a floating-point number; the function -rounds it to the nearest integer for the return value. -
Changes From GLUT -
Nonexistent characters return the width of an asterisk. -
Usage -
int glutStrokeLength ( void *font, char *string ) ; -
font The stroke font to use in calculating
-the character width
-
string String of characters whose width is to be calculated
-
Description -
The "glutStrokeLength" function returns the width in -pixels of the given character string in the specified stroke font. -Because the font is a stroke font, the width of an individual character -is a floating-point number. Freeglut adds the floating-point -widths and rounds the funal result to return the integer value. Thus -the return value may differ from the sum of the character widths returned -by a series of calls to "glutStrokeWidth". The width of -nonexistent characters is counted to be the width of an asterisk. -
If the string contains one or more carriage returns, -freeglut -calculates the widths in pixels of the lines separately and returns the -largest width. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
GLfloat glutStrokeHeight ( void *font ) ; -
font The stroke font -to use in calculating the character height -
Description -
The "glutStrokeHeight" function returns the height of -a character in the specified stroke font. The application programmer -should note that, unlike the other freeglut font functions, this -one returns a floating-point number. The fonts are designed such -that all characters have (nominally) the same height. -
Changes From GLUT -
GLUT does not include this function. -
Usage -
void glutWireSphere ( GLdouble dRadius, GLint slices, GLint stacks -) ; -
void glutSolidSphere ( GLdouble dRadius, GLint slices, GLint stacks -) ; -
dRadius The desired radius -of the sphere -
slices The desired -number of slices (divisions in the longitudinal direction) in the sphere -
stacks The desired -number of stacks (divisions in the latitudinal direction) in the sphere. -The number of points in this direction, including the north and south poles, -is stacks+1 -
Description -
The "glutWireSphere" and "glutSolidSphere" functions -render a sphere centered at the origin of the modeling coordinate system. -The north and south poles of the sphere are on the positive and negative -Z-axes respectively and the prime meridian crosses the positive X-axis. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireTorus ( GLdouble dInnerRadius, GLdouble dOuterRadius, -GLint nSides, GLint nRings ) ; -
void glutSolidTorus ( GLdouble dInnerRadius, GLdouble dOuterRadius, -GLint nSides, GLint nRings ) ; -
dInnerRadius The -desired inner radius of the torus, from the origin to the circle defining -the centers of the outer circles -
dOuterRadius The -desired outer radius of the torus, from the center of the outer circle -to the actual surface of the torus -
nSides The desired -number of segments in a single outer circle of the torus -
nRings The desired -number of outer circles around the origin of the torus -
Description -
The "glutWireTorus" and "glutSolidTorus" functions -render a torus centered at the origin of the modeling coordinate system. -The torus is circularly symmetric about the Z-axis and starts at the positive -X-axis. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireCone ( GLdouble base, GLdouble height, GLint slices, -GLint stacks ) ; -
void glutSolidCone ( GLdouble base, GLdouble height, GLint slices, -GLint stacks ) ; -
base The -desired radius of the base of the cone -
height The desired -height of the cone -
slices The desired -number of slices around the base of the cone -
stacks The desired -number of segments between the base and the tip of the cone (the number -of points, including the tip, is stacks + 1) -
Description -
The "glutWireCone" and "glutSolidCone" functions render -a right circular cone with a base centered at the origin and in the X-Y -plane and its tip on the positive Z-axis. The wire cone is rendered -with triangular elements. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireCube ( GLdouble dSize ) ; -
void glutSolidCube ( GLdouble dSize ) ; -
dSize The desired -length of an edge of the cube -
Description -
The "glutWireCube" and "glutSolidCube" functions render -a cube of the desired size, centered at the origin. Its faces are -normal to the coordinate directions. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireTetrahedron ( void ) ; -
void glutSolidTetrahedron ( void ) ; -
Description -
The "glutWireTetrahedron" and "glutSolidTetrahedron" -functions render a tetrahedron whose corners are each a distance of one -from the origin. The length of each side is 2/3 sqrt(6). One -corner is on the positive X-axis and another is in the X-Y plane with a -positive Y-coordinate. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireOctahedron ( void ) ; -
void glutSolidOctahedron ( void ) ; -
Description -
The "glutWireOctahedron" and "glutSolidOctahedron" -functions render an octahedron whose corners are each a distance of one -from the origin. The length of each side is sqrt(2). The corners -are on the positive and negative coordinate axes. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireDodecahedron ( void ) ; -
void glutSolidDodecahedron ( void ) ; -
Description -
The "glutWireDodecahedron" and "glutSolidDodecahedron" -functions render a dodecahedron whose corners are each a distance of sqrt(3) -from the origin. The length of each side is sqrt(5)-1. There -are twenty corners; interestingly enough, eight of them coincide with the -corners of a cube with sizes of length 2. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireIcosahedron ( void ) ; -
void glutSolidIcosahedron ( void ) ; -
Description -
The "glutWireIcosahedron" and "glutSolidIcosahedron" -functions render an icosahedron whose corners are each a unit distance -from the origin. The length of each side is slightly greater than -one. Two of the corners lie on the positive and negative X-axes. -
Changes From GLUT -
None that we know of. -
Usage -
void glutWireRhombicDodecahedron ( void ) ; -
void glutSolidRhombicDodecahedron ( void ) ; -
Description -
The "glutWireRhombicDodecahedron" and "glutSolidRhombicDodecahedron" -functions render a rhombic dodecahedron whose corners are at most a distance -of one from the origin. The rhombic dodecahedron has faces which -are identical rhombuses (rhombi?) but which have some vertices at which -three faces meet and some vertices at which four faces meet. The -length of each side is sqrt(3)/2. Vertices at which four faces meet -are found at (0, 0, +1) and (+sqrt(2)/2, +sqrt(2)/2, -0). -
Changes From GLUT -
GLUT does not include these functions. -
Usage -
void glutWireTeapot ( GLdouble dSize ) ; -
void glutSolidTeapot ( GLdouble dSize ) ; -
dSize The desired -size of the teapot -
Description -
The "glutWireTeapot" and "glutSolidTeapot" functions -render a teapot of the desired size, centered at the origin. This -is the famous OpenGL teapot [add reference]. -
Changes From GLUT -
None that we know of. -
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+
glutGetProcAddress returns +a pointer to a named GL or freeglut function.
+Usage
+void *glutGetProcAddress ( const +char *procName ) ;
+procName + Name of an OpenGL or GLUT function. +
+Description
+glutGetProcAddress is useful +for dealing with OpenGL extensions. If an application calls OpenGL extension +functions directly, that application will only link/run with an OpenGL library +that supports the extension. By using a function pointer returned from glutGetProcAddress(), +the application will avoid this hard dependency and be more portable and interoperate +better with various implementations of OpenGL.
+Both OpenGL functions and freeglut +functions can be queried with this function.
+Changes From GLUT
+ +GLUT does not include this function. +
+ +It should be noted +that freeglut fonts are similar but not identical to GLUT fonts. +At the moment, freeglut fonts do not support the "`" (backquote) and +"|" (vertical line) characters; in their place it renders asterisks.
+ +Freeglut supports +the following bitmap fonts:
+ +Freeglut supports +the following stroke fonts:
+ +Usage
+ +void glutBitmapCharacter ( void *font, +int character ) ;
+ +font
+ The bitmapped font to use in rendering
+the character
+ character The ASCII
+code of the character to be rendered
Description
+ +The "glutBitmapCharacter + " function renders the given character in the specified bitmap font. + Freeglut automatically sets the necessary +pixel unpack storage modes and restores the existing modes when it has finished. +Before the first call to "glutBitMapCharacter " the application +program should call "glRasterPos*" to set the position of the character +in the window. The "glutBitmapCharacter " function advances +the cursor position as part of its call to "glBitmap " and so the +application does not need to call "glRasterPos*" again for successive +characters on the same line.
+ +Changes From GLUT
+ +Nonexistent characters are rendered as +asterisks. The rendering position in freeglut is apparently off +from GLUT's position by a few pixels vertically and one or two pixels horizontally. +
+ +Usage
+ +void glutBitmapString ( void *font, +char *string ) ;
+ +font
+ The bitmapped font to use in rendering
+the character string
+ string String
+of characters to be rendered
Description
+ +The "glutBitmapString + " function renders the given character string in the specified bitmap font. + Freeglut automatically sets the necessary +pixel unpack storage modes and restores the existing modes when it has finished. +Before calling "glutBitMapString" the application program should +call "glRasterPos*" to set the position of the string in the window. +The "glutBitmapString" function handles carriage returns. +Nonexistent characters are rendered as asterisks.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +int glutBitmapWidth ( void *font, +int character ) ;
+ +font
+ The bitmapped font to use in calculating
+the character width
+ character The ASCII
+code of the character
Description
+ +The "glutBitmapWidth" +function returns the width of the given character in the specified bitmap +font. Because the font is bitmapped, the width is an exact integer. +
+ +Changes From GLUT
+ +Nonexistent characters return the width +of an asterisk.
+ +Usage
+ +int glutBitmapLength ( void *font, +char *string ) ;
+ +font The bitmapped
+font to use in calculating the character width
+ string String of characters
+whose width is to be calculated
Description
+ +The "glutBitmapLength + " function returns the width in pixels of the given character string in +the specified bitmap font. Because the font is bitmapped, the width +is an exact integer: the return value is identical to the sum of the +character widths returned by a series of calls to "glutBitmapWidth +". The width of nonexistent characters is counted to be the width of +an asterisk.
+ +If the string contains +one or more carriage returns, freeglut calculates the widths in pixels +of the lines separately and returns the largest width.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +int glutBitmapHeight ( void *font +) ;
+ +font + The bitmapped font to use in calculating +the character height
+ +Description
+ +The "glutBitmapHeight + " function returns the height of a character in the specified bitmap font. +Because the font is bitmapped, the height is an exact integer. The fonts +are designed such that all characters have (nominally) the same height. +
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +void glutStrokeCharacter ( void *font, +int character ) ;
+ +font
+ The stroke font to use in rendering
+the character
+ character The ASCII
+code of the character to be rendered
Description
+ +The "glutStrokeCharacter + " function renders the given character in the specified stroke font. +Before the first call to "glutStrokeCharacter" the application program +should call the OpenGL transformation (positioning and scaling) functions +to set the position of the character in the window. The "glutStrokeCharacter + " function advances the cursor position by a call to "glTranslatef + " and so the application does not need to call the OpenGL positioning functions + again for successive characters on the same line.
+ +Changes From GLUT
+ +Nonexistent characters are rendered as +asterisks.
+ +Usage
+ +void glutStrokeString ( void *font, +char *string ) ;
+ +font
+ The stroke font to use in rendering
+the character string
+ string String
+of characters to be rendered
Description
+ +The "glutStrokeString + " function renders the given character string in the specified stroke font. +Before calling "glutStrokeString" the application program should +call the OpenGL transformation (positioning and scaling) functions to set +the position of the string in the window. The "glutStrokeString + " function handles carriage returns. Nonexistent characters are rendered +as asterisks.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +int glutStrokeWidth ( void *font, +int character ) ;
+ +font
+ The stroke font to use in calculating
+the character width
+ character The ASCII
+code of the character
Description
+ +The "glutStrokeWidth" +function returns the width of the given character in the specified stroke +font. Because the font is a stroke font, the width is actually a floating-point +number; the function rounds it to the nearest integer for the return value. +
+ +Changes From GLUT
+ +Nonexistent characters return the width +of an asterisk.
+ +Usage
+ +int glutStrokeLength ( void *font, +char *string ) ;
+ +font The stroke
+font to use in calculating the character width
+ string String of characters
+whose width is to be calculated
Description
+ +The "glutStrokeLength + " function returns the width in pixels of the given character string in +the specified stroke font. Because the font is a stroke font, the width +of an individual character is a floating-point number. Freeglut + adds the floating-point widths and rounds the funal result to return the +integer value. Thus the return value may differ from the sum of the +character widths returned by a series of calls to "glutStrokeWidth + ". The width of nonexistent characters is counted to be the width +of an asterisk.
+ +If the string contains +one or more carriage returns, freeglut calculates the widths in pixels +of the lines separately and returns the largest width.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +GLfloat glutStrokeHeight ( void *font +) ;
+ +font + The stroke font to use in calculating +the character height
+ +Description
+ +The "glutStrokeHeight + " function returns the height of a character in the specified stroke font. +The application programmer should note that, unlike the other freeglut + font functions, this one returns a floating-point number. The fonts +are designed such that all characters have (nominally) the same height.
+ +Changes From GLUT
+ +GLUT does not include this function. +
+ +Usage
+ +void glutWireSphere ( GLdouble dRadius, +GLint slices, GLint stacks ) ;
+ +void glutSolidSphere ( GLdouble dRadius, +GLint slices, GLint stacks ) ;
+ +dRadius + The desired radius of the sphere
+ +slices + The desired number of slices (divisions +in the longitudinal direction) in the sphere
+ +stacks + The desired number of stacks (divisions +in the latitudinal direction) in the sphere. The number of points in +this direction, including the north and south poles, is stacks+1 +
+ +Description
+ +The "glutWireSphere" and " + glutSolidSphere" functions render a sphere centered at the origin +of the modeling coordinate system. The north and south poles of the +sphere are on the positive and negative Z-axes respectively and the prime +meridian crosses the positive X-axis.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireTorus ( GLdouble dInnerRadius, +GLdouble dOuterRadius, GLint nSides, GLint nRings ) ;
+ +void glutSolidTorus ( GLdouble dInnerRadius, +GLdouble dOuterRadius, GLint nSides, GLint nRings ) ;
+ +dInnerRadius + The desired inner radius of the torus, +from the origin to the circle defining the centers of the outer circles
+ +dOuterRadius + The desired outer radius of the torus, +from the center of the outer circle to the actual surface of the torus
+ +nSides + The desired number of segments in a +single outer circle of the torus
+ +nRings + The desired number of outer circles +around the origin of the torus
+ +Description
+ +The "glutWireTorus" and " + glutSolidTorus" functions render a torus centered at the origin of +the modeling coordinate system. The torus is circularly symmetric about +the Z-axis and starts at the positive X-axis.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireCone ( GLdouble base, +GLdouble height, GLint slices, GLint stacks ) ;
+ +void glutSolidCone ( GLdouble base, +GLdouble height, GLint slices, GLint stacks ) ;
+ +base + The desired radius of the base of the +cone
+ +height + The desired height of the cone
+ +slices + The desired number of slices around +the base of the cone
+ +stacks + The desired number of segments between +the base and the tip of the cone (the number of points, including the tip, +is stacks + 1)
+ +Description
+ +The "glutWireCone" and " + glutSolidCone" functions render a right circular cone with a base +centered at the origin and in the X-Y plane and its tip on the positive Z-axis. +The wire cone is rendered with triangular elements.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireCube ( GLdouble dSize +) ;
+ +void glutSolidCube ( GLdouble dSize +) ;
+ +dSize + The desired length of an edge of the +cube
+ +Description
+ +The "glutWireCube" and " + glutSolidCube" functions render a cube of the desired size, centered +at the origin. Its faces are normal to the coordinate directions.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireTetrahedron ( void ) +;
+ +void glutSolidTetrahedron ( void +) ;
+ +Description
+ +The "glutWireTetrahedron" and +"glutSolidTetrahedron" functions render a tetrahedron whose corners +are each a distance of one from the origin. The length of each side +is 2/3 sqrt(6). One corner is on the positive X-axis and another is +in the X-Y plane with a positive Y-coordinate.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireOctahedron ( void ) +;
+ +void glutSolidOctahedron ( void ) +;
+ +Description
+ +The "glutWireOctahedron" and +"glutSolidOctahedron" functions render an octahedron whose corners +are each a distance of one from the origin. The length of each side +is sqrt(2). The corners are on the positive and negative coordinate +axes.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireDodecahedron ( void +) ;
+ +void glutSolidDodecahedron ( void +) ;
+ +Description
+ +The "glutWireDodecahedron" and +"glutSolidDodecahedron" functions render a dodecahedron whose corners +are each a distance of sqrt(3) from the origin. The length of each +side is sqrt(5)-1. There are twenty corners; interestingly enough, +eight of them coincide with the corners of a cube with sizes of length 2. +
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireIcosahedron ( void ) +;
+ +void glutSolidIcosahedron ( void +) ;
+ +Description
+ +The "glutWireIcosahedron" and +"glutSolidIcosahedron" functions render an icosahedron whose corners +are each a unit distance from the origin. The length of each side is +slightly greater than one. Two of the corners lie on the positive and +negative X-axes.
+ +Changes From GLUT
+ +None that we know of.
+ +Usage
+ +void glutWireRhombicDodecahedron +( void ) ;
+ +void glutSolidRhombicDodecahedron +( void ) ;
+ +Description
+ +The "glutWireRhombicDodecahedron + " and "glutSolidRhombicDodecahedron" functions render a rhombic +dodecahedron whose corners are at most a distance of one from the origin. +The rhombic dodecahedron has faces which are identical rhombuses (rhombi?) +but which have some vertices at which three faces meet and some vertices at +which four faces meet. The length of each side is sqrt(3)/2. Vertices +at which four faces meet are found at (0, 0, +1) and ( +sqrt(2)/2, + +sqrt(2)/2, 0).
+ +Changes From GLUT
+ +GLUT does not include these functions. +
+ +Usage
+ +void glutWireTeapot ( GLdouble dSize +) ;
+ +void glutSolidTeapot ( GLdouble dSize +) ;
+ +dSize + The desired size of the teapot
+ +Description
+ +The "glutWireTeapot" and " + glutSolidTeapot" functions render a teapot of the desired size, centered +at the origin. This is the famous OpenGL teapot [add reference].
+ +Changes From GLUT
+ +None that we know of.
+ +The following environment variables +are recognized by freeglut:
++Application programmers who are porting their GLUT programs to freeglut may continue +to include <GL/glut.h> in their programs. +Programs which use the freeglut-specific extensions to GLUT should include +<GL/freeglut.h>. One possible arrangement is as follows: +
+ ++#ifdef FREEGLUT +#include <GL/freeglut_ext.h> +#else +#include <GL/glut.h> +#endif ++ +
+Compile-time freeglut version testing can be done as follows: +
+ ++#ifdef FREEGLUT_VERSION_2_0 + code specific to freeglut 2.0 or later here +#endif ++ +
+In future releases, FREEGLUT_VERSION_2_1, FREEGLUT_VERSION_2_2, etc will +be defined. This scheme mimics OpenGL conventions. +
+ ++The freeglut version can be queried at runtime by calling +glutGet(GLUT_VERSION). +The result will be X*10000+Y*100+Z where X is the major version, Y is the +minor version and Z is the patch level. +
++This may be used as follows: +
+ ++if (glutGet(GLUT_VERSION) < 20001) { + printf("Sorry, you need freeglut version 2.0.1 or later to run this program.\n"); + exit(1); +} ++ + + +
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