X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?a=blobdiff_plain;ds=sidebyside;f=README.win32;h=e91d8938ce694efb74084efbdb5d5043d5f4fca1;hb=9d658d3079abac17672c300ee614ed4cf41a0553;hp=6f0b96c43d51acea96523df8ab6c1516d025cdcb;hpb=9eb575347717f7f0e7d6f313706df967722a7c64;p=freeglut diff --git a/README.win32 b/README.win32 index 6f0b96c..e91d893 100755 --- a/README.win32 +++ b/README.win32 @@ -82,8 +82,22 @@ not necessary as the header file includes a pragma telling the compiler which library file to look for. -If you don't have MSVC or Open Watcom -===================================== +Building and Installing the Libraries with Cygwin +================================================= + +To build "freeglut" under Cygwin, you have two choices: + +- You can build a normal Cygwin library, which depends on Cygwin's X11 + libraries. To do this, you can just use the normal autotools incantation: + ./configure && make install + +- Alternatively, you can build a DLL which does not depend on X11 and links + against the opengl32 DLL. To do this, configure need a few more flags: + ./configure CPPFLAGS=-mno-cygwin LDFLAGS=-mno-cygwin --without-x && make install + + +If you don't have MSVC, Open Watcom or Cygwin +============================================= The "freeglut" developers' community discussed the possibility of distributing binaries and decided against it. If you need Windows library files, please